Gaist Crusher screenshots/art
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
You can use the standard Wiimote in Pikmin 3
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Pikmin 3 offer a number of control options, one of which allows for Wiimote and nunchuck inputs. But you don’t need Wii MotionPlus in order to use this scheme. It may not work as well, but it’s possible to use a standard Wii controller (the original model) with the game.
Pikmin 3 challenge mode footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Donkey Kong Wii U VC footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Tons of Shin Megami Tensei IV footage
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
One Piece: Unlimited World Red screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Namco Bandai updated the official One Piece: Unlimited World Red website with new screenshots from the game. You can find them in the gallery above.
Aonuma wants to change Zelda formula, getting tired of it, doing tests for Wii U Zelda
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 5 Comments
Zelda producer Eiji Aonuma and the rest of his team attempted to change up the series’ classic standards with Skyward Sword. Unfortunately, they weren’t able to get the results they desired.
Aonuma seems more dead set on mixing things up with the first original Zelda for Wii U. He personally is pushing for change, as he’s “getting tired” of the formula.
The brand new Zelda title appears to be in the testing stages currently. Aonuma told the Los Angeles Times that the team is “exploring our options” and “still seeing what we can do.”
It’s not that anyone is telling me we have to change the formula. I want to change it. I’m kind of getting tired of it. If I’m getting tired of it, then I’m sure other people are getting tired of it. There is an essential ‘Zelda’ I feel we need to stay true to. We are still testing things, exploring our options. We haven’t landed anywhere at this point. We’re still seeing what we can do.
What I want to do, not specifically with Link but with the ‘Zelda’ franchise, I’m always striving to make something no one else can, something that is so distinctly ‘Zelda’ that it can only be done in a ‘Zelda’ game. There are times when I hit walls and I can’t come up with new ideas and I think maybe I should just give up and quit, but eventually a new idea comes along and I’m proud of myself. It breeds new life into the creative process. I go through these phases, over and over again. I hope those high points keep on coming.
One element that will probably remain unchanged is the lack of voice acting. Aonuma feels that adding voices is unlikely to happen.
Injustice: Gods Among Us – Martian Manhunter confirmed as next character DLC, trailer
Posted on 11 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 0 comments
Warner Bros. and NetherRealm Studios announced Martian Manhunter as the fifth DLC character for Injustice: Gods Among Us at Evo 2013 today. Additionally, the John Stewart Green Lantern skin will be added to the fighter.
Smash Bros. Melee becomes most-watched fighting game in history, thanks to Evo 2013 stream
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Podcast Stories | 2 Comments
Nintendo’s decision to allow for Super Smash Bros. Melee streaming at Evo 2013 was a good thing – especially for the event itself.
Tournament founder Tom Cannon announced on Twitter has become the most-watched fighting game in history. Over 100,000 people tuned in to see the game in action, and that count continues to rise.
For now, Smash Bros Melee is the most watched fighting game in history, with 100k concurrent #evo2013 viewers!
— Tom Cannon (@ProtomCannon) July 14, 2013
You can watch the stream above. At the moment, over 130,000 fans are connected to the stream.
Thanks to lmalafaia for the tip.