Nano Assault EX approved for the US, Jett Rocket II will offer more challenge
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Shin’en has provided updates about two of its upcoming 3DS eShop titles.
First, Nano Assault EX has been approved for the North American store. Shin’en is currently waiting on release date information from Nintendo. EX has almost been approved in Japan as well.
Shin’en is continuing to work on Jett Rocket 2: The Wrath of Taikai. The team spent a week “to spice up our 3DS rendering tech to have constant 60fps”. Jett Rocket 2 will run at 60 frames-per-second even with 3D turned on. Fans of the first Jett Rocket can look forward to a slightly more challenging experience with the sequel.
Castlevania: Lords of Shadow – Mirror of Fate – full demo playthrough
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
EA has no plans for Mass Effect 3: Citadel DLC on Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
EA announced Mass Effect 3: Citadel earlier today. Like some of the game’s other DLC, the company has no news about it coming to the Wii U.
An EA representative stated:
“There are no plans to bring Citadel to the Wii U at this time.”
You do have to wonder what’s going on here. The Wii U is capable of handling DLC, so why is EA (and/or BioWare) slacking? The same goes for Black Ops II…
Screenshots of this week’s Nintendo Downloads (2/21/13)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
Dragon Quest X version 1.3 trailer
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Goodbye Galaxy Games: We want Homebrew games without the potential for piracy
Posted on 11 years ago by Austin(@NE_Austin) in 3DS, 3DS eShop, General Gaming, General Nintendo, News, Podcast Stories | 0 comments
Homebrew has always been a thorn in Nintendo’s side from their perspective, but a lot of people use the “hack”– including myself at one point– to run goofy indie games, fun applications, and to expand the functionality of their console. One of the lesser-used features of homebrew is open game development. A lot of people can’t get 3DS dev kits for various reasons, so they resort to hacking the console, making “homebrew” games, and releasing them to the homebrew community. The inevitable consequence of this is that people mis-use the hacks and pirate games that people worked hard on.
Goodbye Galaxy Games is working on a potential fix, however, that lets you create and test your homebrew games with nothing more than free PC software and a small 3DS app– all without having to hack the console, and they say that the games can exist without the piracy.
– Goodbye Galaxy Games lead Hugo Smits
The real question for them is whether Nintendo would allow them to release this piracy-free development software on the eShop like they’d like to. I would doubt it, but maybe the Big N is feeling humbled considering the sales of Wii U lately!
Retro City Rampage finally out on WiiWare next week, “Prototype Version” included
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii Shop Channel | 0 comments
Retro City Rampage has finally been dated for WiiWare – it’s due out next week in both North America and Europe. The game will be available for 1000 Wii points, which is $5 less than the HD version.
On Wii, Retro City Rampage will support the Wii Remote, Classic Controller, Classic Controller Pro and Game Cube Controller. There’s also optional Wii remote shaking to pick up and throw items.
Developer VBlank will also be packing in a “Prototype Version” of Retro City Rampage. It can be accessed through the game’s arcade alongside Virtual Meat Boy, Bit.Trip: Retro City, and Epic Meal Time.