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Satoru Iwata has provided a few more details as to how Nintendo will be monitoring Miiverse. A three-prong approach will be used for the service.

First, content will be filtered through software, which will detect inappropriate words. That obviously isn’t full-proof, so that’s where “human resources” come in. Iwata says that Nintendo will load up on staffers who will oversee Miiverse. The last method is community feedback, which we previously heard about. Users will be able to mark undesired content that will be sent to Nintendo for review.

Software filtering won’t see much of a delay, but it goes without saying that the situation is different for human monitoring, as its a manual process. Therefore, posts created likely won’t appear immediately. The time between the creation of content and approval will vary based on the number of people using Miiverse and the amount of employees working on the service.

According to Iwata:

“The attraction of a social network is the immediacy of the feedback.”

Iwata noted that its also important that parents feel comfortable with Miiverse. Nintendo will be looking for feedback about the delay. Iwata himself believes a 30-minute delay “should be acceptable”.

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It’s true that the overseas edition of Kingdom Hearts 3D is almost entirely the same game as its Japanese counterpart. However, Square Enix has made one small (but significant) change.

As many of you know, Kingdom Hearts 3D features a “Drop” mechanic that switches players between characters, even during boss fights. So if you’re playing as Sora and “Drop” is initiated, you’ll then start playing as Riku. The issue with the Japanese version is that the boss’ life meter would be refilled once you returned to your original character, but the character’s life bar would remain the same.

Fortunately, Kingdom Hearts 3D co-director Tai Yasu has said that Square Enix has corrected this for the overseas release. Your HP as well as the boss’ HP will both be restored before a boss battle begins.

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This week’s Nintendo Download includes the following featured content:

Nintendo eShop
Art of Balance TOUCH! – Grab your stylus and build a balanced stack in this physics-based puzzler. Enjoy 200 levels that not only challenge your skills but also spark your imagination. Art of Balance TOUCH! is easy to pick up but hard to put away. (For Nintendo 3DS™)

LEGO® Batman™ 2: DC Super Heroes (demo version) – Face off against the Joker and his fellow villains as you explore this game’s opening level. Test new gadgets and hear LEGO mini-figures talk for the first time ever in a LEGO game. (For Nintendo 3DS)



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