Developers weigh in on the 3DS’ first year
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
The 3DS had a wild first year. Hype for the system was sky high before launch, but quickly subsided following a dearth of quality launch software. Sales fell, it took a few months to get the eShop off the ground, and it wasn’t until June – with Zelda: Ocarina of Time 3D – that a must-have title arrived.
And then Nintendo announced a price drop. It was at this point that things started to turn around. Once the price drop was actually in effect, more consumers became interested in the 3DS. It didn’t help that the likes of Super Mario 3D Land and Mario Kart 7 made it out for the holidays.
So that’s where we stand now. How do the 3DS’ developers feel about the handheld’s first year? What about the future?
You can find comments from 5th Cell, Renegade Kid, and more after the break.
Photos of the Xenoblade Chronicles art book
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
You can still nab this book by pre-ordering Xenoblade Chronicles at GameStop. Make sure to reserve it before the title launches… that’s a little more than a week away.
First pixelated screenshot: Epic Mickey: The Power of Illuision
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Video: Kid Icarus: Uprising multiplayer championships and launch event
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Mario Party 9 Nickelodeon Kids Choice Awards commercial
Posted on 12 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
I guess this would be a pretty good demographic to advertise the game to!
Epic Mickey 2 dated for Europe
Posted on 12 years ago by Brian(@NE_Brian) in 3DS, News, Wii | 0 comments
Epic Mickey 2 will launch in Europe right at the beginning of fall. Disney Interactive Studios has announced a September 26 release date for the game.
Epic Mickey 2 still has a general “Fall 2012” timetable for North America. However, based on the European date, it should be out toward the end of September.
Green Hills Software’s MULTI Integrated Development Environment Selected by Nintendo for Wii U Development
Posted on 12 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
We’ll take any Wii U news we can get!
Global Agreement Will Yield Richer Games, with Faster Time-to-Market
SAN JOSE, CA — March 27, 2012 — DESIGN West/ESC 2012, Booth #1227 —Green Hills Software, the largest independent vendor of embedded software solutions, has entered into a global license agreement that will enable Nintendo Co., Ltd. to provide Green Hills Software’s MULTI® integrated development environment (IDE) to developers that are creating video game software for the upcoming Wii U platform, which is scheduled to be launched later this year.
“We selected the Green Hills Software solution because it generates highly optimized code, and Green Hills provides excellent global support,” commented Mr. Genyo Takeda, senior managing director of Integrated Research & Design at Nintendo Co., Ltd.
Xenoblade Chronicles screenshots/art
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii | 0 comments
Mega Man 5 Wii VC screenshots
Posted on 12 years ago by Brian(@NE_Brian) in Screenshots, Wii | 0 comments
Ubisoft planning on supporting Wii U’s digital strategy
Posted on 12 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U | 0 comments
Ubisoft has become a big player in the digital space. For instance, the company has looked to make virtual versions of their games available on platforms while also releasing retail copies.
When it comes to Wii U, Ubisoft’s digital boss Chris Early said the company will be looking to “take advantage of whatever the policies will let us do with the platform”. Their plans are vague because Nintendo hasn’t shared much information about the console’s digital capabilities, but Ubisoft will definitely be a big supporter in the future.
Early said:
“We’ll absolutely take advantage of whatever the policies will let us do with the platform from the standpoint of providing digital content.
“Nintendo has not announced a lot of their digital programs at this point of time. Our key is, as you see from us from a content perspective in supporting the platform, is we’re going to be there like we were with the Vita, and support the policy side of it as well. With the Vita all of our games are available digitally, and they’re even optimised from that standpoint because that was a policy in place we were able to design to.
“So from the same standpoint, I expect when the Wii U comes out and there are digital policies that are there, we will be in support of them as well.”