Famitsu review scores (10/4)
Posted on 13 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Ace Combat: Assault Horizon (PS3/360) – 10/9/9/9
RAGE (PS3/360) – 9/9/8/9
Super Scribblenauts (DS) – 9/8/8/9
Dead Rising 2: Off the Record (PS3/360) – 8/8/8/9
F1 2011 (PS3/360) – 9/8/7/8
Call of Juarez: The Cartel (PS3/360) – 8/7/8/8
Ken to Mahou to Gakuen Mono. Final (PSP) – 8/7/7/7
Shirogane no Cal to Aoi no Joou (PSP) – 6/6/6/6
Off-screen Professor Layton and the Last Specter footage
Posted on 13 years ago by Brian(@NE_Brian) in DS, Videos | 0 comments
Zelda: Skyward Sword tools/combat walkthrough
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Off-screen Kirby’s Return to Dreamland footage
Posted on 13 years ago by Brian(@NE_Brian) in Videos, Wii | 0 comments
Ace Combat: Assault Horizon Legacy boxart
Posted on 13 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Tekken Wii U early on in development
Posted on 13 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Tekken was one of the few original projects announced for Wii U back in June. Even so, development is still in a very early state.
Tekken producer Katushiro Harada recently said that “the core members aren’t really assigned” to the Wii U title just yet. An “advanced technology” group is, at the moment, “evaluating the hardware and the specs, and what would be necessary to create a Tekken” for the console.
“[Laughs] For Wii U, at the moment, the core members aren’t really assigned to that yet. We have a different group outside the Tekken Project within our company that works on advanced technology. So that section is currently evaluating the hardware and the specs, and what would be necessary to create a Tekken on [Wii U]. Once their evaluation and research is done, they’ll kick it to us and we’ll start laying out the specs for that. But we’re not at that point yet.”