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Street Fighter producer Yoshinori Ono on Super Street Fighter IV 3D’s control options…

“We are currently working hard on researching the possibility of having two control options. One would be targeting people my age, entering 40, who played on the Super Nintendo Entertainment System. It will allow them to play it as they used to on the Super NES. We are going to support them by providing an interface on the touchpad so they can play not knowing how the game used to be played. By providing two different options we hope to reach a broader audience.”

Ono discussing the 3D effect in the game…

“When you put the 3D slider on max the game will be between looking into the (game world) and the characters jumping out at you, so you can distinguish the background and characters very clearly.”

Ono mentioning that the gameplay will be just like PS3/360 versions…

“The gameplay we can port perfectly from the PS3 and Xbox 360 version and we’re not going to subtract anything out of that. It is how we adjust the graphics that will help people remember what sort of game they used to play in the 90s.”

Ono on why Super Street Fighter IV is being brought to the 3DS…

“If you remember Street Fighter II back in the 90s, so many people used to play that game, it was a massive phenomenon. We tried to bring that back with Street Fighter IV, on the PS3 and Xbox 360, but that game couldn’t contain everyone who played Street Fighter II. Then we tried to extend our reach with the PC and the iPhone versions. While we were working on those Nintendo came to us with this confidential project about the 3DS and we felt this was a perfect opportunity for us to reach out to those we missed with the other iterations. Hopefully this will bring back the rest of those players.”

There is also one other interesting detail Ono revealed. His team is hoping to implement an idea that would make Super Street Fighter IV 3D look like a 2D game when the 3D effect is turned off via the depth slider.

Source


Best of Gamescom: Gran Turismo 5
Hardware Accessories: PlayStation Move
Best Console Game: Gran Turismo 5
Best Handheld Game: Super Scribblenauts
Best Online Game: Guild Wars 2
Best PC game: Crysis 2
Best of Family Entertainment: Kirby’s Epic Yarn

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Nintendo Wii

North America:
1. Super Mario Galaxy 2 (Nintendo)
2. New Super Mario Bros. Wii (Nintendo)
3. Wii Fit Plus with Balance Board (Nintendo)
4. Gold’s Gym Dance Workout (Ubisoft)
5. Mario Kart Wii (Nintendo)

Japan:
1. Wii Party (Nintendo)
2. Dragon Quest Monsters: Battle Road Victory (Square Enix)
3. Wii Fit Plus with Balance Board (Nintendo)
4. Super Mario Galaxy 2 (Nintendo)
5. Sengoku Basara 3 (Capcom)

UK:
1. Just Dance (Ubisoft)
2. Super Mario Galaxy 2 (Nintendo)
3. Dance on Broadway (Ubisoft)
4. Wii Fit Plus with Balance Board (Nintendo)
5. Mario Kart Wii (Nintendo)

Nintendo DS

North America:
1. Mario Kart DS (Nintendo)
2. New Super Mario Bros. (Nintendo)
3. Chrono Trigger (Square Enix)
4. Dragon Quest IX: Sentinels of the Starry Skies (Nintendo)
5. Pokemon SoulSilver Version (Nintendo)

Japan:
1. Tokimeki Memorial Girl’s Side 3rd Story (Konami)
2. Fire Emblem: Shin Monshou no Nazo Hikari to Kage no Eiyuu (Nintendo)
3. Eigokoro Kyoushitsu DS (Nintendo)
4. Love Plus+ (Konami), 5. Tomodachi Collection (Nintendo)

UK:
1. Art Academy (Nintendo)
2. Dragon Quest IX: Sentinels of the Starry Skies (Nintendo)
3. New Super Mario Bros. (Nintendo)
4. Mario Kart DS (Nintendo)
5. Professor Layton and Pandora’s Box (Nintendo)

Source


This information comes from SEGA’s blog…

– SEGA has revamped and finalized the Lost Labyrinth Act II level for consoles
– New torch mechanic in the level
– The torch adds to exploration and platforming
– Most of the level is in darkness except for the torchlight
– New parts of the environment that you can use the torch with
– Blow up parts of the level to make new paths
– Trigger hidden paths of the ancient ruins to help you move forward
– Minecart only at the end of the level
– No motion controls for the minecart
– Sonic’s running speed has been changed slightly (includes when he builds up speed)
– Most noticeable when Sonic is running at full speed
– Can trigger blurry feet faster than before, more comparable to the old games
– Tweaks in difficulty
– Next update will arrive in early September

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