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These screenshots are from the Voltorb Flip mini-game in Pokemon HeartGold/SoulSilver, which is not in the Japanese versions…

A few more screenshots here


Sleuthing Canine and Rabbit Duo Seize Space in Stores with the Series’ Award-Winning Second Season Coming to Retail in North America

NEW YORK– March 10, 2010 – Atari, Inc., one of the world’s most recognized videogame publishers announced today that Sam & Max: Beyond Time and Space has shipped to retailers in North America through its partnership with Telltale Games. Fans can play this videogame sitcom as their favorite canine and rabbit detective duo on Wii™ and PC. The critically acclaimed franchise’s second season features five full episodes of the unhinged humor, vexing mysteries, and exotic environments audiences have come to expect from the series.

In Sam & Max: Beyond Time & Space the canine gumshoe and hyperkinetic “rabbity thing” explore the surreal and supernatural, venturing out of the confines of their New York City office to intriguing locales like Santa’s North Pole workshop and a bumping zombie dance party as they attempt to solve an epic mystery over the course of several bizarre misadventures. Along the way, the Freelance Police will get a little help from some familiar faces from the series’ first season, including Bosco, Flint Paper, and Stinky!


– Releasing May 27 in Japan, 6090 yen
– Originally was released in 1996 for the SNES in Japan
– “We’ve never dug into the backbone of Masaki and Cybaster, even though they both appear regularly in the SRTOG series. The Lord of Elemental answers the question of where those characters came from.” – producer Takanobu Terada
– Strategy-RPG
– Designer and scriptwriter Masahiko Sakata working on the game, changing the story a bit

Source


So, what do you guys think?

Source


Famitsu review scores

Posted on 14 years ago by (@NE_Brian) in News | 2 Comments

Yakuza 4 (PS3) – 9/10/10/9
Battlefield: Bad Company 2 (PS3/360) – 9/8/9/8
God of War Collection (PS3) – 9/8/8/8
Gundam Assault Survive (PSP) – 8/8/8/9
Darksiders (PS3) – 8/8/8/8
Moe Moe 2-Ji Daisenryaku 2: Yamato Nadesico (DS) – 6/6/6/7
Moe Moe 2-Ji Daisenryaku * Ultra Deluxe (360) – 6/6/5/5


Thanks to jcr for the news tip!


1. [DS] Pokemon Ranger: Tracks of Light
2. [PSP] .hack//Link
3. [Wii] New Super Mario Bros. Wii
4. [PS3] Nobunaga no Yabou Tendou
5. [DS] Dragon Quest IX (Ultimate Hits)
6. [DS] Tomodachi Collection

7. [PSP] Kenka Bancho 4
8. [PSP] God Eater
9. [WII] Wii Fit Plus
10. [PS3] Resident Evil 5: Gold Edition


Heart Rate Monitor and New Wireless Control System Highlight Innovation Coming to New Suite of Fitness Products This Fall

REDWOOD CITY, Calif.–(BUSINESS WIRE)–Millions of people around the world have experienced the revolution in home fitness since last spring with EA SPORTS Active™, the number one rated fitness program for the Wii™**. Today, EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ: ERTS), announced that EA SPORTS Active 2.0* (working title) is now in development and will be available this fall on PlayStation®3, Wii™, iPhone® and iPod touch®. The new EA SPORTS Active 2.0* fitness program will deliver true fitness results by featuring an innovative wireless control system, powered by new leg and arm straps with motion sensors, a heart rate monitor to capture intensity, and a new online hub to track and share workout data. EA SPORTS Active 2.0* will make working out simple, effective and will go with you wherever you are.

“The launch of EA SPORTS Active 2.0* will define a new era of interactive fitness with the use of innovative motion sensor peripherals and a heart rate monitor that provide users with a fitness experience delivering real, measurable results”


Reggie Fils-Aime on Apple and their technology…

“There’s been no data to suggest an encroachment on our business. The iPhone has been out on the marketplace for just a couple of years. In the last two years we’ve set two records on our DS business, last year selling over 11.2 million units. So there’s been no evidence that we’ve lost any business to that competitor.

On the other hand, we recognize that consumers have a limited amount of entertainment time, and anything that takes entertainment time away from the Nintendo DS, DSi and Wii is a competitor. And so from that standpoint, we need to build experiences that are compelling and sticky, and that consumers can get excited about. That’s our challenge.”



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