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New Spyborgs screenshots

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments


What is “Dragon Quest Wars?” That’s a pretty good question! This would appear to be some sort of Dragon Quest spinoff, though nothing is known for sure yet. Instead of an RPG, Dragon Quest Wars may be focused around strategic elements. Square Enix filed for the trademark on April 23rd and it was approved on April 27th.

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New Spyborgs trailer

Posted on 15 years ago by (@NE_Brian) in News, Wii | 5 Comments


A QUARTET OF ROCK MEGASTARS HEADED FOR THE WiiTMROCK BAND®MUSIC STORE

ENTIRE NOTHING’S SHOCKING ALBUM FROM JANE’S ADDICTION PLUS HITS FROM MEGADEATH, THE POLICE AND OASIS

Cambridge, Mass. – April 27, 2009 – Harmonix and MTV Games announced today a monster lineup of 20 new tracks coming this week to the Rock Band® Music Store catalogue of downloadable content for Wii™ home videogame console from Nintendo, including hit songs from American metal outfit Megadeth, British alternative group Oasis and one of the most popular pop rock bands of all time, The Police.
As previously announced, Wii Rock Band 2 owners will also gain access this week to the Nothing’s Shocking album from Jane’s Addiction.

The content update to the Wii Rock Band Music Store features eight tracks from Megadeth, one of the highest-selling thrash metal bands of all time with over 20 million albums sold worldwide. The lineup includes “Wake Up Dead,” “The Conjuring,” “Devil’s Island,” “Good Mourning/Black Friday,” “Bad Omen,” “I Ain’t Superstitious” and “My Last Words” – all from Megadeth’s classic second album, Peace Sells…But Who’s Buying? (1986). Additionally, Megadeth adds “Sleepwalker” from its latest album, United Abominations (2007) to the Wii Rock Band Music Store.


– 32 max friends saved. Tried to get 64 but fell into problems.
– LAN play cut because the Wii doesn’t properly support it. When playing the Wii still wants to connect to Nintendo’s servers, which causes problems when trying to play locally. Tried to work it out with Nintendo but no viable solution came up.
– Lobby allows for voting of weapon sets, map, etc.
– No ‘classes’, but character customisation does exist.
– No DLC.
– 6 to 8 hours for the single player, longer to unlock and find everything.
– Wanted to do custom soundtracks, but fell through.
– Five playable ‘characters’ for multiplayer with a wealth of skin altering options for further customisation.
– Lots of unlockables including cheats, concept art, achievements, and more.
– Multiplayer has 3 ‘Game Types’ with 13 ‘Game Modes’. 8 weapon sets. 7 maps.
– Ranking system to show your skill level. No hint that anything is ‘unlocked’, just a ranking of skill.
– Five single player difficulty levels; Low, Guarded, Elevated, High, and Severe. Guarded is default. Claims to have only beaten the game twice on Severe.

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Nordcurrent, the exciting young European publisher of hit title 101-in-1 Explosive Megamix, has released Minon: Everyday Hero.

“We’ve got a great line-up for this year, and Minon: Everyday Hero is the next step towards realising our potential in becoming a publisher known for its quality titles.” said Alexander Bravve, Nordcurrent MD. “We’ve had a great response from retail to Minon: Everyday Hero and are looking forward to seeing some strong sales figures over the coming weeks and months.”

Esteban Jose Salazar, localisation producer for developer SUCCESS added “We are extremely excited that European gamers of all ages are now able to play the game. It’s a title filled with charm and quirkiness, and Minon: Everyday Hero is sure to delight all those who love fun games.”



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