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These new details come straight from the game’s developer, Level-5:

– The game takes place in Hotroit, a white-bread industrial city that looks a bit like Anytown, U.S.A. as envisioned in the 1950s. Oliver and his friend Mark are both pre-teen tinkerers, retiring to the garage in their spare time to work on a secret car project they’ve been puttering around with for a while.

– One night, Oliver waits until his mother Allie is asleep, then sneaks out in order to test out the racer with Mark at the riverside. Allie, noticing that her son is missing, arrives at the scene just in time to witness Oliver crash the car and get thrown into the river, thrashing about helplessly. Allie dives in to rescue the boy as eyewitnesses look on, successfully bringing him back to shore uninjured. Just then, however, Allie is struck down with a heart attack and very suddenly passes away.

– Distraught, Oliver holes up in his room all day in mourning, clutching the doll that his mother made for him. He’s rather surprised to find that the doll comes to life before his eyes. It calls itself Shizuku, a spirit from the world of Ni no Kuni, and claims that Oliver’s tears are what freed him from a curse laid upon him by Jabow, an evil wizard. Shizuku wants Oliver to help him defeat Jabow and rescue the great sage Alicia — who apparently shares souls with Allie over in the “real” world. If Oliver saves Alicia, Shizuku says, he might be able to bring Allie back to life as well.

– The pair proceed through a magical gate to Ni no Kuni, a fantastic world filled with strange characters — many of whom bear an eerie resemblance to people and things Oliver knew in Hotroit. For example, the kingdom is run by Nyandahl XIV, a despotic ruler who looks quite a lot like a neighborhood cat named Frank that Oliver runs into now and again near his house. Nyandahl is extremely angry about something — what, nobody knows for sure — and refuses to help Oliver or even see him.

– Realizing that Ni no Kuni and Earth are more connected than at first glance, Oliver returns to his home world to find that Frank the cat is also acting rather annoyed — he likes having the neighborhood dairy-shop owner clean his ears, but the lady hasn’t done it lately because she’s lost her special ear-pick. Oliver tracks down the pick, Frank is happy, and before long, our hero finds that this has changed things for the better in Ni no Kuni as well…

Source


LONDON & SAN FRANCISCO (27th April, 2010) — SEGA® Europe Ltd., and SEGA® of America, Inc., today announced Gunblade NY and LA Machineguns Arcade Hits Pack™, a double pack of fast-paced machinegun shooter adventures exclusively for the home video game system Wii™. Gunblade NY and LA Machineguns Arcade Hits Pack will be in stores late this year.

Gunblade NY and LA Machineguns has been adapted from the original arcade machine games to make full use of the Wii™ controller. Whilst interacting and shooting on the streets of New York and Los Angeles the Wii Zapper™ compatibility provides even more immersion for the players. Gunblade NY and LA Machineguns Arcade Hits Pack also contains new features such as the Chain Combo System which enables even higher scores, and the Unlockable Weapon Toggle which uses game ranking to unlock hidden extras such as wide shot, rapid fire and heavy shot.

True to the original arcade games, Gunblade NY and LA Machineguns for Wii™ is set in the airspace above some of the United States’ most well-known locations. Players will be able to combat android invaders in New York City with their Gunblade helicopter gunship or take their flying gunship to battle a new force of android enemies in some of America’s most well known locales such as Los Angeles, Alcatraz, Yosemite and Las Vegas.


Conduit 2 screenshots

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments


And here’s the pre-order bonus…

Thanks to Robert for the news tip!


Thanks to Ross M for the tip!


Xenoblade details

Posted on 15 years ago by (@NE_Brian) in News, Wii | 0 comments

New characters revealed in Famitsu:

Rein

– Of the Homs Race
– Male
– 18 years-old
– 190 cm tall
– Belongs to the Colony 9 Defense Force, Shulk’s childhood friend, optimist but can show anger

Carna

– Of the Homs race
– Female
– 21 years-old
– 168 cm tall
– Colony 6 Defense Force soldier
– Uses projectile weapons well

Melia

– Of the Hienter race
– Female
– Unknown age (young)
– 156 cm tall
– Hienter race lives on the Kyojin head area, is advanced, Melia’s biggest strength is useing ethers for attacks

Riki

– Of the Nopon race
– Male
– Unknown age
– 60cm tall
– Hero
– The Nopon live in the forests, back area of Kyojin
– Childish words/movements, but it seems there is more to him in reality

Mecha details:

Black Face

– New Model Kishin Solider
– 10.5m head height
– 15.5m tall in total
– Can fly
– Has claws to use as weapons
– Has human-like head
– Monado doesn’t work against them

Brown Face

– New Model Kishin Soldier
– 6m head height
– 7.5m tall in total
– Has a flying form as well
– Sickle-like weapon

Other details

– Known properties about Monado: Can resist Kishin troops, slash all but Kishin troops, anyone can unleash the power (but Dunban can control it only)
– New scans show Rein slashing Fiorung, but it doesn’t hurt her
– Slashing part of Monado is a light beam, not metal
– Sword’s head apparently can change color and text, “?” and “?” shown in Famitsu

Source


Award-winning Gameplay and Technology From EA’s Best-Selling Franchise Maximized for Console and Handheld Players With All-New Platform-specific Features

Guildford, UK., April 27, 2010 – The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced that the critically-acclaimed The Sims™ 3 is in development for the PlayStation® 3 computer entertainment system, Xbox 360® video game and entertainment system, the Wii™ and Nintendo DS™, and will be available this fall. Millions embraced the launch of The Sims 3 on the PC/Mac last summer making it the biggest PC launch in EA’s history and going on to become the #1 best-selling PC title in 2009*. The groundbreaking The Sims franchise has continued to gain momentum, remaining a worldwide cultural touchstone for its enormous and growing fan base.

“We’re bringing players the best console and handheld game for The Sims franchise to date and are excited to offer a unique experience for all types of gamers on their platform of choice,” explained Sam Player, Executive Producer at EA. “Building on the unique traits system, living open neighborhood, lifetime wishes, and endless customization options, we’ve tailored each platform of The Sims 3 with exclusive features to allow for even more control, creativity, and connectivity.”


Ninokuni scans

Posted on 15 years ago by (@NE_Brian) in DS, News | 2 Comments



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