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3DS eShop

Game Overview

GAME FREAK inc. brings all of the polish players have come to expect from their Pokémon franchise to a brand-new action-packed rhythm game! Use Tempo’s Music Note Staff to beat drums, crash cymbals, and smack enemies through more than 50 levels with unique boss fights. On your journey, you’ll team up with multiple characters like Lyra, who can slide under obstacles and shoot musical arrows, and Tyko, who can pound out powerful beats with his drums! More challenging speeds and unlockable stages await those locked onto the beat. Feel the music and find your rhythm to save Melodia!

  • A new rhythm-based action game from the makers of Pokémon!
  • Jump, Hit, and Groove your way through 8 huge worlds
  • More than 50 replayable levels in a digital package
  • Bob your head to original music

Source


Quick heads up: Nintendo has kicked off the second week of its 3DS eShop sales promotion in North America. Through February 28 mid-day, Crashmo can be purchased at a discount. You can buy it right now for $5.99 as opposed to the standard $8.99 price point. Fractured Soul will be next week’s eShop discount.


With today’s VC release of Yoshi, 3DS Ambassadors can now download an update for the game. Once applied, proper save states will be added. The NES home menu animation can be viewed as well.


Trailers featured in the compilation video: F-Zero (Wii U VC), Picdun 2 (3DS eShop), and Viking Invasion 2.



The 3DS game collection Guild 01 had three of its four games released as separate 3DS eShop downloads just this past year, and the sequel– aptly named Guild 02— will skip the retail release entirely and release each of its three games on the eShop for a price of around $8 a piece, all on separate days. Here’s the breakdown, plus some details on each game:

Monsters Come Out on Friday
– Designed by Kazu Ayashi (My Summer Vacation)
– Releases March 13th, 2013 (Japan)
– An odd rural town has a problem: Monsters keep coming out on Friday
– No reason initially given for why monsters come out on Friday
– Called a “heartwarming drama”

Insect Tank
– Designed by Keiji Inafune’s studio, Comcept
– Releases March 19th, 2013 (Japan)
– Fight ants in a tiny tank, customizable to your liking
– Supports four player local multiplayer

Spaceship Damrey
– Designed by Kazuya Asano (Dragon Quest programmer, True Night of the Kamaitachi designer)
– Releases Marth 27th, 2013 (Japan)
– Suspense/adventure game that starts with a crash of some sort
– Set on a spaceship, players have to search for a way to escape
– No details to be given about how to play so players will have a “mental blank slate”

Via Siliconera


Shin’en has provided updates about two of its upcoming 3DS eShop titles.

First, Nano Assault EX has been approved for the North American store. Shin’en is currently waiting on release date information from Nintendo. EX has almost been approved in Japan as well.

Shin’en is continuing to work on Jett Rocket 2: The Wrath of Taikai. The team spent a week “to spice up our 3DS rendering tech to have constant 60fps”. Jett Rocket 2 will run at 60 frames-per-second even with 3D turned on. Fans of the first Jett Rocket can look forward to a slightly more challenging experience with the sequel.

Source 1, Source 2



Homebrew has always been a thorn in Nintendo’s side from their perspective, but a lot of people use the “hack”– including myself at one point– to run goofy indie games, fun applications, and to expand the functionality of their console. One of the lesser-used features of homebrew is open game development. A lot of people can’t get 3DS dev kits for various reasons, so they resort to hacking the console, making “homebrew” games, and releasing them to the homebrew community. The inevitable consequence of this is that people mis-use the hacks and pirate games that people worked hard on.

Goodbye Galaxy Games is working on a potential fix, however, that lets you create and test your homebrew games with nothing more than free PC software and a small 3DS app– all without having to hack the console, and they say that the games can exist without the piracy.


We had all these talks about piracy and homebrew the last few weeks. And the problems with homebrew is that most of these hacks later get abused for piracy means. Now imagine you can just use your retail 3DS to make games, and you don’t need to hack it! No need for a R4 card! No need for weird custom hardware or tools! No need for piracy!

– Goodbye Galaxy Games lead Hugo Smits


The real question for them is whether Nintendo would allow them to release this piracy-free development software on the eShop like they’d like to. I would doubt it, but maybe the Big N is feeling humbled considering the sales of Wii U lately!

Via Goodbye Galaxy Games Blog



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