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3DS

Here’s some commentary from everyone’s favorite game analyst, Wedbush Securities’ Michael Pachter…

“We were once again impressed by this year’s E3, and the show continues to get better and better. The hardware displayed was impressive, and each of the console manufacturers showed many core games for their respective systems. The most impactful ‘reveal’ at the show was the Wii U, which, in our opinion, is arriving two years too late. Depending on pricing, the system will be either a phenomenal success or a phenomenal failure, as competitive bundles for Xbox 360 with Kinect and PS3 with Move are likely to be priced below $300 by the time the Wii U launches.”

“We expect the 3DS to sell well at holiday, due to a phenomenal lineup of content, but think that the PS Vita will capture some share early next year. Solid sales of each device should bode well for GameStop, which will likely receive preferential allocations. Sony also continued to try to integrate its other consumer electronics products into its E3 presentation by announcing a 3DTV PlayStation-branded bundle priced at $499, which we expect to sell exceedingly well.”

“In all, we think that the new hardware introductions have some potential to reinvigorate the video game market, and think that the core games scheduled for release later this year and early next are sufficient to allow the industry to again begin to grow. We expect investors to remain on the sidelines until they see tangible evidence of industry growth, but we are confident that this will occur over the next several months.”

And what does Pachter think of the Wii U name? When discussing the PlayStation Vita name, Pachter said that it’s “the second-dumbest name for a device after Wii U”.

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Nintendo has reintroduced 3D gaming in the form of the 3DS. It’s a well-known fact that the company was able to offer such an experience without the need for glasses. One would think that, technically, Nintendo would be able to incorporate similar technology into the Wii U controller.

So why has Nintendo decided not to include 3D screen for the controller? Satoru Iwata told TIME’s Techland:

“We have a separate mission with Wii U and Nintendo 3DS. Of course, there are some TV sets with the capability to show the 3D available today but it’s not dominating yet. Of course, you may want to say now that you have the second screen and you have the 3D technology with Nintendo 3DS, however after all, that kind of experience we can explore over the existing Nintendo 3DS machine. As I said, we are trying to make a new structure of home entertainment and because we are trying to make something unprecedented, we just wanted to focus on something different.”

Another thing worth mentioning is that making the controller 3D-ready would likely increase the cost of the device further. I imagine that it’ll be pretty expensive as it is now – it has a 6.2 inch touch screen, gyroscope, accelerometer, and a camera.

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Sometimes you just need to shake things up to keep them interesting. That’s especially true with the recent launch of the Nintendo eShop, a new virtual store that gives Nintendo 3DS™ users access to a wide variety of downloadable games and select content that can be viewed in 3D without the need for special glasses. To mark the debut of the Nintendo eShop – and provide consumers with a valuable one-stop showcase of all the latest downloadable content across Nintendo systems – the weekly Nintendo Download is about to get a makeover.

Starting June 16, the Nintendo Download will include information about the newest additions to the Nintendo eShop, including new 3D games, 3D Classics (select classic video games re-mastered in 3D), Virtual Console™ versions of games from the Game Boy™ and Game Boy Color systems, and hundreds of games originally offered via the Nintendo DSiWare™ service. What’s more, this modified weekly update will be posted Thursdays instead of Mondays, giving fans a heads-up on the latest offerings just in time for the weekend.


This year’s E3 was an event filled with fantastic visual and technical spectacles. From the Wii U’s unveiling to the graphically stunning Uncharted 3 getting a gameplay demo, to a Zelda HD trailer and Resident Evil Revelations blowing all other 3DS titles out of the water (visually, anyway), it almost seemed taboo that the highlight of the show for me would be getting to sit down and play a game that featured neither giant explosions nor high definition graphics. I was on my way back to our hotel on the last day of the convention, prepared to stay up until 4AM yet again and write about everything I had seen before flying home the next day. As far as I was concerned, E3 was over.

As far as the E3 gods were concerned, however, I still had work to do. It is for this reason (I assume; the reasoning of the E3 gods can be tricky to decipher) that they lead me to run into none other than Renegade Kid’s co-founder and director, Jools Watsham who, after a brief conversation, pulled out his 3DS and let me try my hand at the newly transformed Maximillion and the Rise of the Mutant Mudds.

I was about 60% certain he wouldn’t be getting it back from me. Ever.


This information comes from Yoshikazu Matsuhana (Google translated)…

“We would also like to see Metal Gear Solid 2 on 3DS. If the return fan is quite important, we believe. It is also the case for other franchises from Konami headlights. Maybe Castlevania.”

Hmm… Castlevania 3DS certainly interests me! I was really hoping Konami would announce something at this year’s E3. We saw three Castlevania DS games, so I’m hoping the 3DS will get some love as well.

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Reggie Fils-Aime on the reaction to Wii U…

“Reaction has been very positive, not only to the journalist side. We have spent time with the analysts, the publishers. I make it a point whenever I have a break just to walk the floor and the reaction is extremely strong [among the show attendees]. People are excited, people are waiting to get their hands on it, people are getting into line twice and that’s true whether it’s for Wii U or for Nintendo 3DS as we have had lines back up. So the reaction has been very strong.”

Reggie on how the design thinking evolved/what Nintendo wanted to do with the next console…


01. / 00. [3DS] Resident Evil: The Mercenaries 3D (Capcom) {2011.06.02} – 58.792 / NEW
02. / 01. [3DS] One Piece: Unlimited Cruise SP (Bandai Namco) {2011.05.26} – 16.753 / 97.241 (-79%)
03. / 12. [NDS] Battle & Get! Pokemon Typing DS (Pokemon Co.) {2011.04.21} – 11.014 / 119.391 (+71%)
04. / 07. [NDS] Dragon Quest Monsters: Joker 2 – Professional (Square Enix) {2011.03.31} – 10.729 / 519.496 (-23%)

05. / 02. [PS3] Warriors: Legends of Troy (Koei Tecmo) {2011.05.26} – 10.306 / 41.734 (-67%)
06. / 00. [360] Phantom Breaker # (5pb.) {2011.06.02} – 9.960 / NEW
07. / 04. [PSP] Akiba’s Trip (Acquire) {2011.05.19} – 9.222 / 83.954 (-44%)
08. / 03. [WII] Pandora’s Tower: Until I Return to Your Side (Nintendo) {2011.05.26} – 8.436 / 29.881 (-61%)

09. / 08. [PSP] Patapon 3 (SCE) {2011.04.28} – 7.018 / 111.493 (-23%)
10. / 05. [PS3] Nobunaga’s Ambition: Way of Heaven with Power-Up Kit (Koei Tecmo) {2011.05.26} – 6.390 / 21.846 (-59%)
11. / 10. [PSP] Pro Baseball Spirits 2011 (Konami) {2011.04.14} – 6.305 / 174.765 (-25%)
12. / 06. [NDS] Treasure Report: Kikai Jikake no Isan (Bandai Namco) {2011.05.26} – 6.158 / 20.461 (-57%)
13. / 11. [WII] Wii Party (Nintendo) {2010.07.08} – 5.703 / 1.904.952 (-28%)
14. / 16. [NDS] Pokemon Black / White (Pokemon Co.) {2010.09.18} – 5.513 / 5.192.693 (+6%)

15. / 21. [PSP] Monster Hunter Freedom 3 (Capcom) {2010.12.01} – 4.051 / 4.483.072 (-6%)
16. / 19. [WII] Mario Kart Wii (Nintendo) {2008.04.10} – 3.991 / 3.236.908 (-12%)
17. / 25. [WII] Wii Fit Plus (Nintendo) {2009.10.01} – 3.365 / 2.320.606
18. / 24. [3DS] Nintendogs + Cats: French Bulldog / Shiba / Toy Poodle & New Friends (Nintendo) {2011.02.26} – 3.349 / 228.803 (-11%)

19. / 27. [PSP] Dai-2-Ji Super Robot Wars Z: Hakai-hen (Bandai Namco) {2011.04.14} – 3.235 / 409.847 (-9%)
20. / 20. [PSP] Gungnir: Mayari no Gunshin to Eiyuu Sensou (Atlus Co.) {2011.05.19} – 3.228 / 24.098 (-29%)


This information comes from Masahiro Sakurai…

“I can’t say that it’s entirely out of the realm of possibility that some Capcom character could appear in the next Smash Bros. The big problem, though, comes from the idea of trying to get characters from a completely different universe to fit with the style that has been dictated by Nintendo’s characters in a fighting game. In fact, I actually think it’s a miracle that we got Smash Bros. and all the Nintendo characters to work together in the first place. Especially when you bring Pokemon into the mix and a lot of the complications that are caused by that being an almost completely different entity on its own, it’s really something. So this is something that obviously will come up more as we get started on the new Smash Bros. development, but keeping those things in mind I think is important.”

It’ll be very interesting to see how many third-party characters show up in the next Smash Bros. games. Right now, we don’t even know if Snake and Sonic will be returning!

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So, here’s something incredibly odd. THQ’s Danny Bilson says that work on Saints Row 3DS never actually started. A Saints Row title was announced by Satoru Iwata, along with a slew of other titles, at E3 2010.

Bilson says that the company moved on from Saints Row and is instead creating “a couple of other things” heading to the platform instead.

“No, we talked about doing a Saints Row 3DS game, but we never started it. We have a couple of other things in development on the 3DS, but we wound up not starting that and starting a couple of other brands instead. There was no drama in any of that, honestly.”

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