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3DS

– One screenshot from Famitsu shows Sora standing in a faceoff with Xehanort
– Another screenshot shows Riku in a face off against Ansem
– Sora and Riku appear to encounter different bosses
– Another shot: Sora running through a bell tower (new world)
– Another shot: Sora falling down into a crowded plaza (new world)
– Sora swings from poles
– Riku kicks off walls
– Sora slides down ropes at high speeds
– The image associated with the name is “the distance you fall in your dreams”
– The three words have a number of meanings
– “Drop” is related to the gameplay
– According to Tesuya Nomura, if you take Kingdom Hearts as a base and evolve it like Final Fantasy, you get Final Fantasy Versus XIII; evolve the Kingdom Hearts qualities further to get Kingdom Hearts 3D
– Versus XIII forms a pair with Kingdom Hearts 3D in and the future Kingdom Hearts series in terms of gameplay
– Moves in KH3D provide a glimpse at the image of the future of the series, and Kingdom Hearts III
– Game’s concept is “bold actions”
– Nomura thinks numbered Kingdom Hearts games should have proper and orthodox evolutions
– Team wants to try bold elements for non-numbered games, including KH3D
– KH3D to be bolder than Birth by Sleep
– Nomura: “By playing this, you will probably understand how Kingdom Hearts III will evolve”
– The Mark of Mastery test will only be in some parts of the game
– Character switches will have nothing to do with where you are in the story
– Numerous secrets to the Drop Gauge
– Nomura says you should think of the character switches as something like a countdown event always taking place
– Riku/Sora stories are different
– The two stories don’t have the same goal
– Different actions and controls for the characters (relates to a new system which hasn’t been shown)
– Nomura wouldn’t acknowledge that the bell tower world looked like it was from Hunchback of Notre Dame
– New worlds in the game have been often requested by fans
– No number given for the amount of new worlds
– Nomura: “Also, there are still titles that were not announced this time”

Source


Bethesda’s Pete Hines was recently asked if the company is looking into the 3DS…

“Again, we don’t have DS titles in development. So, if we were to announce or to do DS stuff, then I would guess they would be looked at for whatever title that might be developed. But that’s purely hypothetical. We don’t have anything for DS.”

Given the fact that the 3DS was referred to as the DS throughout the response, I’d say that Bethesda won’t be making any 3DS games soon. Although, it probably isn’t a huge loss, as Bethesda’s never really had much in the works for the DS.

Source


“The thing that we’ve learned is that there are some games that you want to battle head to head, but you don’t want to necessarily want that other player to have full access to the space. Probably the best example is something like ‘Animal Crossing.’ We may want to trade items in ‘Animal Crossing,’ but do I really want the potential for you to come into my town and maybe disrupt it in some way? That’s what Friend Codes are all about. There are certain games where Friend Codes are important. There are other games where, because of the head to head nature of the gameplay, it really isn’t necessary.”

“In terms of what happens if you lose your system, in terms of digital content, as we’ve announced, there’s the ability to transfer digital content on to a new system, because we’ll have the ability to go back and see what your account was and what you had purchased. In terms of what else you might have lost, that’s really tough to answer in a hypothetical.”

“Essentially if you want to communicate to others what you’re playing, what you’ve done for a particular game, that’s now going to be possible through things like Street Pass.”

Source


“People are aware that video games, music and movies make massive contributions to the economies of countries. They need to make sure they start protecting those things. I think perhaps there’s been a ‘heyday of piracy’ and we’ve now seen a lot of rules come in to stop it.” – Marketing manager James Honeywell

I believe that the 3DS has a feature with it that allows automatic downloads of updates and patches to your device that cannot be stopped. This would allow a complete destruction of piracy… at least until hackers find a way to turn off the auto-download thing.

Via Dtoid


Ridge Racer 3D trailer

Posted on 13 years ago by (@NE_Brian) in 3DS, Videos | 0 comments


Nintendo and Capcom® which is a leading worldwide developer and publisher of video games today confirmed that they have entered into a distribution agreement for the forthcoming game Super Street FighterTM IV 3D Edition to be made available on the new handheld system- Nintendo 3DS which allows 3D gaming without the need for special glasses.

Under the terms of the agreement Nintendo will be responsible for the sales, marketing and distribution of the game throughout European territories & Australia, with Capcom remaining as publisher. Capcom will remain as the distributor in the Middle East. Super Street Fighter IV 3D Edition will be part of the stunning launch window line up for the Nintendo 3DS when the system launches across Europe on 25th March 2011.


Tecmo Keoi released a ton of screenshots for Dead or Alive: Dimensions today. The images give us another look at the stage from Metroid: Other M. Check them out below!


AND ON THE EIGHTH DAY: ATLUS BRINGS EXPANDED, ENHANCED SMT: DEVIL SURVIVOR OVERCLOCKED FOR NINTENDO 3DS TO NORTH AMERICA IN SUMMER 2011

Bigger and better is how we roll.

IRVINE, CALIFORNIA — JANUARY 26, 2011 — Atlus U.S.A., Inc. today officially announced a North American release for Shin Megami Tensei®: Devil Survivor Overlocked™, an RPG/SRPG hybrid for Nintendo 3DS™ currently scheduled to launch on the highly anticipated handheld in Summer 2011.

Considered one of the best RPGs of 2009*, the original Devil Survivor presented gamers with a novel premise: Tokyo is in full lockdown, the government’s swift, coldblooded response to a surprise demon invasion. While you and your friends must solve the nature of the interdimensional rift through which the horrific creatures are entering your world, saving the world is not your highest priority; staying alive, on the other hand, is.



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