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3DS

– Sine Mora not being in WiiWare is Digital Reality decision
– Suda51 wasn’t sure how charging the laser katana in No More Heroes would be received by fans, but everyone loved it
– He believes you have to be able to take risks
– Extravagance is important to make a difference, but passion is even more important
– Suda51 has good ideas for the 3DS, but won’t give away any secrets so that other developers won’t use them
– He’s gotten the impression from publishers that there will be greater importance on collecting items on the 3DS
– Grashopper Manufacture was not involved with putting No More Heroes on platforms other than the Wii
– In fact, Suda51 said it wasn’t something they wanted to see happen especially (No More Heroes on other consoles)
– Suda51 once again expressed interest in continuing No More Heroes on the Wii’s successor
– Suda51 hopes Grasshopper can become bigger to make the No More Heroes franchise even bigger
– Unclear if Suda 51/Mikami game will come to Wii, negotiations are going on with EA, it’s up to EA

Source 1, Source 2


We’ve posted a few of these screenshots previously, but all images no longer have a watermark because the screenshots have been sent out to all Japanese press.


Star Wars: The Force Unleashed 2 multiplayer

– Like Smash Bros.
– Zooming in and out camera
– 4 players at a time
– Item drops
– Bobafet, Darth Anakin, Star Killer, Assage Ventris, Maris Brude playable
– Play with Wiimote and nunchuck
– No pointing controls
– Z is your shield
– B is jump
– A is fight
– No combos
– Not that deep
– Scott didn’t like it, feels it’s repetitive


– Cast members: Kasumi, Ayane, Hayate
– Stages: Mountain area and Kyoto
– No gameplay details yet
– All the special features of the series will return
– Players who’ve moved away from 3D fighting games will be able to enjoy themselves
– Developed by Team Ninja
– Production and direction from Yousuke Hayashi
– No release time frame

Source


In case you were wondering, this is the same Dead or Alive 3DS game shown at E3. It just has a different name now!


Sakamoto on how he’s feeling with the game out in the U.S. and Europe…

“We have spent such a long time completing this game and now Europe is the last market we are launching in so we were able to launch it globally almost simultaneously. So all I can say is I’m really happy about that.

At the same time now that we have started selling Other M to people around the world I am really looking forward to it. Of course, there’s got to be bad impressions as well as good ones. Even the negative ones I am looking forward to seeing. “


Yoshio Sakamoto on Samus being a woman…

“Samus being a woman wasn’t really decided from the beginning. She had no sex at that moment. Someone said it could be a surprise for the player to discover Samus was a woman at the end of the adventure. In some way, I was going to ‘have a girl’ completely by chance.”


This information comes from High Voltage’s Keith Hladik…

“We’re committed to the Wii for Conduit 2. We like the platform and we like the controls. Our main focus at this point is delivering a kick-ass sequel. Where we go beyond that is still something to be figured out — we like what we’ve created in the series and would love to continue telling more stories in the Conduit universe. In regards to the 3DS, I was absolutely blown away by it at E3. It’s something special and I know that there is a lot of interest in it here at the company. We’ll see what happens.”

There’s no question that High Voltage is seriously interested in the 3DS. I’m just not sure about putting Conduit on the handheld. I feel like the series is better suited for consoles. Personally, I’d like to see the company try something completely new on the 3DS.

Source



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