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The simple thing Nintendo did to effectively hold “New” Super Mario Bros. back from ever reaching super stardom.

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Right this very moment, my Wii is sitting in my basement, power on, Super Mario World loaded onto the screen, waiting to be played again whenever I muster the strength to give Forest of Illusion another shot. You see, I’m stuck in the (what I assume to be) infamous area where you cannot go on without uncovering some secret and opening up the next level, crafting your way through the trees and onto the next castle. Please don’t tell me how to do it.

In my break, though, I’ve been pondering quite strongly the differences between this Super Nintendo classic I’m plowing through for the first time and the round of 2D Mario games we’ve seen plop out of Nintendo’s money machine over the last six years. Upon first glance, there’s really not much that stands out as being truly different aside from the graphical downgrade seen in the three entries to the New Super Mario Bros. series that have been released so far, and yet something feels indistinguishably different.

Chalk it up to “atmosphere” if you’d like, chalk it up to music or “heart” or anything else truly intangible– and I’d certainly be hard pressed to disagree with you– but I think the big difference between the two “chunks” of Mario’s 2D history can be boiled down to how memorable it is.

And, well, how memorable it is can be boiled down to how much time you spend with each level.


Famitsu has a bunch of Shin Megami Tensei IV details in this week’s issue. A rundown of the game’s staff, demon designers, and voice cast can be found below. An overview of Tensei IV’s story is included as well.

Staff

Character and demon designs – Masayuki Doi (Trauma Center series)
Director – Kazuyuki Yamai (Shin Megami Tensei 3: Nocturne Maniax, Raidou series)
Art director – Eiji Ishida (Shin Megami Tensei 3: Nocturne, Strange Journey)
Composer – Ryota Kozuka (Trauma Team, Soul Hackers 3DS opening theme)
Main programmer – Satoshi Ooyama (Shin Megami Tensei 3: Nocturne Maniax, Raidou series)
Sound director – Kenichi Tsuchiya (Shin Megami Tensei series, Persona series)

Demon designs and their creators

Raphael – Keita Amemiya (Kamen Rider ZO, Zeiram)
Omoikane – Yoshihiro Nishimura (Tokyo Gore Police, Vampire Girl vs. Frankenstein Girl)
Kuebiko – Kyouma Aki (Godannar, Persona 4 The Animation)
Saburo Koga – Tamotsu Shinohara (Kamen Rider 555, Kamen Rider Ryuki)
Asmodeus – Yasushi Nirasawa (Kamen Rider Blade, Kamen Rider Kabuto)

Voice cast for main character’s friends

Isabeau – Miyuki Sawashiro
Jonathan – Hiroshi Kamiya
Walter – Katsuyuki Konishi
Navarre – Shintarou Oohata

– Protagonist is still unnamed
– There is no voice for the character, falling with series traditions
– Story takes place in a post-apocalyptic setting
– Main characters are a team of samurai from a middle-ages style castle city known as Mikado of the East
– Samurai from this country are equipped with electronic gauntlets
– They have the Demon Summoning Program installed
– They journey from their stronghold to the land of Tokyo which has fallen to darkness, to fight the expansion of the demon influence

Source


Project X Zone scan

Posted on 11 years ago by (@NE_Brian) in 3DS, News | 0 comments



Well, this is certainly strange.

The “Denpa” Men: They Came By Wave was listed on Nintendo’s website with a $7 price point last week. It has since been increased to $9.99.

Was the original listing a mistake? Or is something else going on here?

Source


Just when we thought that the Project X Zone character reveals could be finished, Famitsu surprises us once again! The magazine confirmed another trio of characters for SEGA, Capcom, and Namco Bandai’s crossover title.

Mega Man X’s Iris, .hack’s Aura, and Ghosts n’ Goblins’ Astaroth are being added to the roster.


The Japanese card game franchise “Cardfight!! Vanguard” will be making its way to the 3DS in video game form.

A new project, roughly translated to “Card Fight! Vanguard Ride To Victory”, will be released in Japan next year. We’re still waiting on details, but hopefully we’ll have something to report on soon.


This week’s Famitsu review scores are as follows:

Style Savvy: Trendsetters (3DS) – 10/10/10/8
Dead or Alive 5 (PS3/360) – 9/9/9/9
Sleeping Dogs (PS3/360) – 9/9/9/9
Nobunaga no Yabou: Tendou (PS3) – 9/9/8/8
SD Gundam G Generation Overworld (PSP) – 9/9/8/8
Ys: Celceta no Jukai (PSV) – 9/9/9/8
Earth Defense Force 3 Portable (PSV) – 8/8/8/7
Kokuga (3DS) – 8/8/8/7
DJMAX Technika Tune (PSV) – 7/7/7/7
Love Tore: Sweet Version (360) – 7/8/6/7
Tokumei Sentai Go Busters (DS) – 7/7/7/6
Chibi Devi! (3DS) – 7/7/6/6



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