Night of the Sacrifice details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– Second player can use the Wiimote to stop attacking enemies
– Realistically shaded characters/flat shaded silhouette-like characters
– Flat shaded characters are the 5 students
– Black, Blue, Yellow, Pink, Red students
– Black invites the other characters to the ravine
– Black’s father owns the mansion at which they are staying
– Blue is kind/has a strong sense of justice
– Yellow was raised well and is pure hearted
– Pink states her opinion clearly
– Red is a leader, has a temper
– Red says “Let’s test our courage” and gets the mess started
– Don’t control Pink and Red
– Control Black, Blue, Yellow, “You”
– Will get attacked by creatures, but can’t defeat them
– Have to run away
– Will find a mysterious young girl
– This girl is friendly with Yellow
Thanks to Thomas N for the tip!
The Last Story details
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii | 0 comments
– 30 hours play time first time through the game
– Amount will vary if players redo quests/revisit dungeons
– Sakaguchi had hoped to make a game with a good tempo and a feeling of “denseness” about the story
– 12,000 lines of in-game voiced dialogue
– That number was more than Sakaguchi expected
– Can go online after arriving at the first save point
– Character’s level and how much you’ve strengthened your weapons are reflected during the online group boss battle, so you may want to do a bit of single-player first
– Battle royal mode only carries your physical appearance, not level and weapon strength
– Team battle royal mode online
– Online: random matches, play against someone you don’t know, play with friends, play with those with whom you’ve exchanged friend codes
– Replay single-player will all items in tact
– Team is balancing the game for second play throughs, will have specific drop items
– Many details at the game’s conference on the 27th
Thanks to Thomas N for the tip!
Winning Eleven World Soccer 3D screenshots
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
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