Submit a news tip



Platforms

You could say that EA Sports – and EA as a whole – has abandoned Wii U. After releasing Madden NFL 13 and FIFA 13 last year, the publisher now has no games coming to the platform.

So what would it take for EA Sports to return to Wii U? It all comes down to the user base.

EA Sports head Andrew Wilson gave some insight while speaking with MCV:

“I build for a userbase. I made games on Facebook because I thought people were there that wanted to play them. Then it became apparent to me that either I had the wrong game or they weren’t there. We had a strong offering on Wii U at launch. The platform hasn’t had the take-up. Our games hasn’t had the take-up we’d have liked. So at this moment we are not focused there. Now they could do a range of things that might change that situation, and we’d never count them out. And should there be a sizeable gamer base there in the future, we would build games for Wii U. But for us it’s less about building for a platform, and more about building for a group of gamers on a platform where they are. And sports gamers weren’t there.”

Source


Gamekult recently published an interview with Hideki Konno, one of the leading staffers on Mario Kart 8. It’s not up in English, but a few tidbits – which are very interesting – have been translated.

Some of the points mentioned in the interview can be found below. The information batch covers when the game’s development began, confirms EAD Kyoto as the only team working on the game, and has some details about customization and track size, the possibility of a Double Dash mode with the GamePad, and more.

– MK8 development began just more than a year ago.
– No others studio involved, 100% EAD Kyoto.
– About the Gamepad use: “Our priority is to provide the remote display on the GamePad only. We have other ideas, but that’s all we can tell you for now.”
– Why no F-Zero instead ?: “H. Konno: It has always been a Mario Kart per console, so we wanted to get a new one to have more people interested by our new system. But I also hope that there will be an F-Zero.”
– About tracks size: “In Mario Kart 8 tracks have also been narrowed compared to Mario Kart Wii and reflects more the size of the road.”
– About customization: “Like Mario Kart 7 (but) with a little more choice”
– No editor even if they talk about it.
– About a Double Dash mode using the Gamepad: “H. Konno: For Mario Kart Wii, 7 and 8, we decided not to use it. But this is a request that is often heard, so maybe we can meet this desire.”

Source, Via


Nintendo is bringing the Wii Karaoke U by Joysound application to Europe that previously launched in Japan. It will be available as a free download later this year.

Wii U owners can choose to use the app for an hour, a day, or 30 days. They then purchase a ticket from the eShop and can begin singing alone or with others.

The GamePad is used as both a catalog selecter and microphone. However, the Wii U microphone and compatible USB microphones can work as well.

More details about Wii Karaoke U by Joysound can be found after the break.


Agatsuma Entertainment has made two titles for the 3DS: Code of Princess and Sayonara Umihara Kawase. It doesn’t sound like the company has plans to stop supporting the platform any time soon.

When asked if Agatsuma will be developing more titles for the 3DS, producer Yasuo Nakajima confirmed that is indeed the plan.

Nakajima said:

“Yes, we are planning to release more and more titles with 3DS! Please don’t miss them!”

Source



Manage Cookie Settings