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Assassin’s Creed has been an ongoing series since 2007. We’ve seen plenty of games and numerous stories. But even though the franchise continues to expand with more plots, Ubisoft does have some ideas churning when it comes to Assassin’s Creed’s end.

Assassin’s Creed IV game director Ashraf Ismail told Eurogamer:

“We have multiple development teams, then we have the brand team that sits on top and is filled with writers and designers concerned with the series’ overall arc. So there is an overall arc, and each iteration has its place inside this. We have an idea of where the end is, what the end is. But of course Yves [Guillemot, Ubisoft’s overall boss] announced we are a yearly title, we ship one game a year. So depending on the setting, depending on what fans want, we’ve given ourselves room to fit more in this arc. But there is an end.”

Ismail also spoke about how letting different Ubisoft teams handle the for hints to be placed in the different Assassin’s Creed releases:

“We’re now able to seed stuff earlier and earlier in our games. So for example in [AC4] we have Edward, who was seeded in AC3. But there’s a lot more stuff in our game that is hinting at other possibilities.”

Source


It’s been a strange week for Batman: Arkham Origins on Nintendo platforms. First we heard that the Wii U version wouldn’t include multiplayer. Now we’ve learned that Batman: Arkham Origins – Blackgate 3DS (the handheld companion to Origins on consoles) won’t be releasing in Japan.

To be clear, Blackgate is still coming to Japan. But for some unknown reason, Warner Bros. is only bringing the PS Vita version over. The 3DS game is nowhere to be found in any of the recent Japanese announcements.

In other news, all versions of Batman: Arkham Origins (console and portable) have been dated for Japan. The title will be out on December 5. Warner Bros. will be making Deathstroke DLC available to players on Wii U, PlayStation 3, and Xbox 360 as a limited bonus.


01./00. [3DS] Phoenix Wright: Ace Attorney – Dual Destinies (Capcom) {2013.07.25} (¥5.990) – 250.216 / NEW <65,76%>
02./00. [PS3] Dragon’s Crown (Atlus) {2013.07.25} (¥8.190) – 104.359 / NEW <94,73%>
03./00. [PSV] Dragon’s Crown
(Atlus) {2013.07.25} (¥8.190) – 71.083 / NEW <83,38%>
04./00. [PS3] The Witch and the Hundred Knights # (Nippon Ichi Software) {2013.07.25} (¥7.140) – 49.209 / NEW
05./01. [3DS] Mario & Luigi: Dream Team #
(Nintendo) {2013.07.18} (¥4.800) – 43.721 / 143.694 (-56%)
06./05. [3DS] Friend Collection: New Life # (Nintendo) {2013.04.18} (¥4.800) – 22.821 / 1.309.467 (-15%)
07./02. [3DS] Youkai Watch (Level 5) {2013.07.11} (¥4.800) – 18.543 / 101.299 (-36%)
08./00. [3DS] Fantasy Life: Link!
(Level 5) {2013.07.25} (¥4.980) – 18.234 / NEW
09./00. [WIU] LEGO City Undercover (Nintendo) {2013.07.25} (¥5.985) – 18.199 / NEW
10./03. [WIU] Pikmin 3 (Nintendo) {2013.07.13} (¥5.985) – 14.161 / 135.393 (-50%)
11./06. [PS3] Earth Defense Force 2025
(D3 Publisher) {2013.07.04} (¥6.980) – 10.879 / 222.847 (-46%)
12./04. [3DS] Little Battlers eXperience W: Ultra Custom (Level 5) {2013.07.18} (¥4.400) – 10.796 / 38.038 (-60%)
13./11. [3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08} (¥4.800) – 9.966 / 3.345.164 (-1%)
14./10. [3DS] Donkey Kong Country Returns 3D (Nintendo) {2013.06.13} (¥4.800) – 9.547 / 226.695 (-12%)
15./00. [PSP] Toki no Kizuna: Hanayui Tsuzuri (Idea Factory) {2013.07.25} (¥6.090) – 9.252 / NEW
16./00. [3DS] Hoppechan: Tsukutte! Asonde! Punipuni Town!! (Nippon Columbia) {2013.07.25} (¥5.040) – 8.837 / NEW
17./07. [PSV] Toukiden # (Koei Tecmo) {2013.06.27} (¥6.090) – 8.253 / 208.170 (-36%)
18./12. [3DS] Luigi’s Mansion: Dark Moon
(Nintendo) {2013.03.20} (¥4.800) – 8.147 / 842.538 (-13%)
19./14. [PSP] Dangan-Ronpa (PSP the Best) # (Spike) {2011.11.23} (¥2.940) – 7.507 / 105.158 (+16%)
20./09. [PSP] Toukiden (Koei Tecmo) {2013.06.27} (¥5.040) – 7.428 / 136.840 (-33%)


Renesas Electronics is heavily involved with a crucial hardware part for Wii U. And just a couple of days ago, the company announced plans to shut down (within the next 2-3 years) four semiconductor plants – one of which specifically handles the console’s DRAM embedded within the CPU.

You can probably guess why this could be an issue for Wii U. Nintendo officials say that near-term production will not be affected, so there’s no reason to panic for now.

Source


On Twitter, Assassin’s Creed IV game director Ashraf Ismail commented on a couple of important topics.

First, when it comes to cinematics, Ismail said that the new game will tell its story through gameplay more than before. The tweet came in response to a fan who felt that Assassin’s Creed III relied on cutscenes too much.

Ismail also tackled a question regarding Assassin’s Creed IV’s length. It will take players 15-20 hours to complete, but to see and do everything, you’ll need to spend roughly 60-80 hours on the game.

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New footage from Sonic Lost World was shown during a live-stream from the Summer of Sonic event. You can find it above.


Ubisoft Shanghai producer Liu Jun recently shed some light on the Wii U version of Splinter Cell: Blacklist. Topics include offline co-op, GamePad usage, DLC support, and more.

Read on below for a few excerpts. The full interview can be found over at Nintendo Life.



Mark Rubin, executive producer over at Infinity Ward, shared a much-too-short clip on Twitter teasing “squad” gameplay for Call of Duty: Ghosts. It only lasts seven seconds, but we do get a brief look at “online play” and “options” menus. There’s also something labeled “Squads” at the top of the screen.

We should be hearing more during the Call of Duty: Ghosts multiplayer reveal later this month.

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