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Wii U

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I picked up the new indie title Cloudberry Kingdom on Wii U this evening and was disheartened to see that the leaderboards were only functioning offline– meaning it only registered scores that were obtained on my Wii U system locally. After poking around Miiverse for a bit I learned from educated game owners that the leaderboards simply aren’t online-capable right now, but Pwnee Studios does plan on patching that in.

It’s unfortunate, for sure. I’m looking forward to being able to compare my scores with my friends soon.


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I’m not playing the console’s requiem, but we all know Wii U needs help.
Can Nintendo find it in their 3DS playbook?


Author: Austin

It was a curious thing when 3DS launched. Nintendo pushed to get the handheld out within their 2010 fiscal year for the sake of pleasing their impatient investors, and as a result, the stereoscopic system squeezed through the closing gates of time onto an open market in the middle of March with no system-selling games, unfinished firmware, and a beefy $250 pricetag. It was a mistake– a huge mistake, even– and one that Nintendo quickly learned from.

And then, in holiday 2012, it turned out that they didn’t learn from it. Although backed up by a slightly more reconcilable lineup of games, Nintendo’s follow-up to the Wii– the poorly named “Wii U”– seemed to saunter slowly through the extravagant launch gates with its face obscured by confusing a marketing strategy, before tripping on its own lack of feet and face-planting into the mud. It, much like 3DS, didn’t have any truly exciting pieces of software, its operating system was unfinished, and its price point largely unjustifiable due to those things. Perhaps in order to capitalize on the situation, Nintendo delayed all of their worthwhile launch window titles into the second half of 2013. Which certainly didn’t help matters.

Given all of the parallels between 3DS and Wii U, it’s only natural that we ask the question: Can Nintendo save Wii U using the same strategies that saved 3DS?

It’s not a simple question by any means, so let’s take a look at what’s there to consider.


Jim Gordon, the well-known police commissioner in the DC Comics, will be making an appearance in Batman: Arkham Origins.

Creative director Eric Holmes confirmed on Twitter that the character will be “encountered in the story”. Holmes hope to show him soon, but no exact date has been set.

Holmes also fielded a question about Harley Quinn possibly appearing. No confirmation was made either way, but Holmes did offer up the following:

Thanks to Jake for the tip.

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Those who download and play the Rayman Legends Challenges App before August 28 will receive an exclusive bonus in the full game. Ubisoft plans to make the “Funky Ray” costume available to players when Legends launches in just a few weeks.

The company has also confirmed that all Online Challenges cups and “Level of Awesomeness” can be transferred over from the Challenges App.

If you haven’t yet had a chance to play the Rayman Legends Challenges App, now’s the time! Players who have downloaded and played the Wii U App before 28 August will have the Online Challenges cups they earned and Level of Awesomeness transferred to Rayman Legends. They will also receive an exclusive “Funky Ray” bonus costume to unlock in Rayman Legends!

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We posted this boxart yesterday, but it was a bit on the small side and in lesser resolution. You can find a better shot below.

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Platinum Games has updated its Wonderful 101 blog with a sixth post. Today’s piece is dedicated to additional story elements and some of the game’s enemies.

You can find the post here. New screenshots are available for viewing above.



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