Kamiya shows some concerns over lack of marketing for The Wonderful 101
Posted on 10 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 1 Comment
In a series of tweets, The Wonderful 101 director Hideki Kamiya expressed some concerns about the lack of attention surrounding The Wonderful 101.
Kamiya noted how magazine coverage appears to be light, and stores have shied away from promoting the Wii U exclusive because they’re unclear as to what it is. On the whole, he feels that ads are minimal and awareness is lacking.
From the perspective of development, Kamiya estimates than manpower and resources are around 1.5 times greater than what was spent on the first Bayonetta. Kamiya also appeared to make a comparison to Okami – “no one really gets the game, so there isn’t a lot of hype”.
Super Smash Bros. for Wii U screenshot (7/5/13)
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Japanese gamers give some thoughts on E3 2013
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
How did this year’s E3 events stack up in the eyes of Japanese gamers? Sony came out on top with its press conference in a recent Famitsu survey, taking in 75 percent of the vote. Nintendo followed with 16 percent for its Nintendo Direct presentation, and Microsoft took the remaining 7 percent for its own media briefing. A total of 506 responses were recorded.
Famitsu also asked readers about the games they are most excited about. Final Fantasy XV, Metal Gear Solid V: The Phantom Pain, Kingdom Hearts III, the new Super Smash Bros., and Watch_Dogs rounded out the top five.
Pac-Man and the Ghostly Adventures boxart
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Images, Wii U | 1 Comment
More Smash Bros. talk from Sakurai: want to take advantage of 3DS portability, customization, no online world ranking system, more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Even more commentary from Super Smash Bros. director Masahiro Sakurai has poured in through a new IGN interview. There’s some rehashed stuff here, but Sakurai did speak about taking advantage of the 3DS for its portability, customization, online plans (no world rankings), and more.
Head past the break for the full rundown.
Iwata comments on region locking
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 2 Comments
Out of the big three hardware manufacturers, Nintendo is the only company with a home console that implements a region lock. The PlayStation 4 and Xbox One will be region free when they launch later this year. Of course, the 3DS is region locked as well.
In a recent interview with IGN, Nintendo president Satoru Iwata weighed in on the region locking situation.
He said:
“From some people’s perspective, it might seem like a kind of restriction. However, we hope people can appreciate the fact that we’re selling our products worldwide. There are many different regions around the world, and each region has its own cultural acceptance and legal restrictions, as well as different age ratings. There are always things that we’re required to do in each different region, which may go counter to the idea that players around the world want the freedom to play whatever they want.”
“I hope that game fans can understand that the industry isn’t doing this solely out of business ego. There are some reasons behind it.”
For what it’s worth, Iwata discussed this topic before Microsoft changed the Xbox One’s region locking policies.
Disney Infinity – Toy Box trailer: Captain Jack Sparrow meets Tonto
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii, Wii U | 0 comments
“The Atlus brand and consumer business will continue” amidst parent company bankruptcy, according to official statements
Posted on 10 years ago by Austin(@NE_Austin) in 3DS, DS, General Gaming, General Nintendo, News, Wii, Wii U | 0 comments
![atlus trauma center under the knife](http://nintendoeverything.com/wp-content/uploads/2013/07/Screen-Shot-2013-07-03-at-12.47.13-PM-300x254.png)
– Official Statement from Atlus
As a big fan of Atlus’ work myself, this is great news. What will happen to the parent company (and where Atlus may end up after their rough patch) is still up in the air, but with any luck things will maintain their current scheduling at the developer themselves.
Sonic Lost World general producer says some bits are similar to Mario Galaxy
Posted on 10 years ago by Austin(@NE_Austin) in 3DS, News, Wii U | 0 comments
![sonic lost world](http://nintendoeverything.com/wp-content/uploads/2013/07/Screen-Shot-2013-07-03-at-12.53.40-PM-300x119.png)
– Sonic series General Producer Takashi Iizuka
I must be the only one that didn’t instantly think of Super Mario Galaxy when I saw the trailer for Lost World… The connection is clear to me, but I didn’t think it was so obvious that it seemed as though the team blatantly ripped off the style. And it sure plays a heck of a lot differently.