Media Create hardware sales (4/29 – 5/5)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
3DS LL – 50,190
3DS – 26,273
Vita – 22,051
PS3 – 17,415
Wii U – 13,173
PSP – 8,443
Wii – 2,238
Xbox 360 – 596
For comparison’s sake, here are the hardware numbers from last week:
3DS LL – 37,536
Vita – 21,399
3DS – 17,897
PS3 – 14,682
Wii U – 8,262
PSP – 7,536
Wii – 1,660
Xbox 360 – 490
Just Cause dev has no Wii U plans, says dev kits are collecting dust and install base is too small
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Chances are that we won’t be seeing any games from Just Cause developer Avalanche Studios on the Wii U anytime soon.
In an interview with Norwegian site PressFire, founder Christofer Sundberg said that his only dealings with the console is through Skylanders Giants, which his children play. Although Avalanche does have a Wii U dev kit in its possession, it’s collecting dust, and the company doesn’t have any Wii U plans. The console’s install base is too small, according to Sundberg.
Sundberg also noted that it has been difficult to get in touch with and cooperate with Nintendo. It was only through Avalanche’s publisher that the studio was able to get through.
Sundberg finished by giving some advice to Nintendo: reach out to developers like Sony.
“I think Nintendo has much to gain by going the same way as Sony, by stretching out a hand to the developers so as to include even more, says Sundberg. If it happened, would be developing felt more enthusiasm, and perhaps had wanted to make something cool and good. In Nintendo’s case, it could have acted on the use of GamePad controller for the Wii U. – roughly translated Sundberg quote”
Scans roundup – Etrian Odyssey, Puzzles & Dragons Z, Resident Evil: Revelations, Youkai Watch
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Images, Wii U | 0 comments
Splinter Cell Blacklist video – Spies vs. Mercs | Old Meets New
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Splinter Cell: Blacklist screenshots/art
Posted on 11 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
Splinter Cell: Blacklist – Spies vs. Mercs, co-op details
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Update: Added co-op details.
Ubisoft recently held a press event to show off the latest from Splinter Cell: Blacklist. Along with a main Spies vs. Mercs multiplayer mode, the game will also offer a “Classic” alternative. Details about both of these items can be found below.
Spies vs. Mercs
– Play as a spy in third-person view or merc in first-person
– Player count doubled
– Four mercs against four spies
– Includes customization
– Three terminals spread out across a map to be hacked or protected
– Still has the split between the hunters and the hunted
– Can create loadouts from scratch
– Unlock the ability to create these loadouts
– Also a number of presets spread across recognizable classes
– Spies have a saboteur who can disrupt enemy equipment, an intel scout who can tag enemy’s whereabouts and a predator who can disappear out of sight thanks to a digital ghillie suit
– Mercs have a hunter who’s access to a UAV drone that’s got the ability to detonate on demand, a powerful peacemaker who’s in the tank role and a disruptor who can deactivate the spy’s own electronic devices
– Spies vs. Mercs Classic takes away customization
– Also brings the player count down to two-on-two encounters
– Has a larger emphasis on the play between light and shadow as well
Ubisoft Shanghai working on Splinter Cell: Blacklist for Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Splinter Cell: Blacklist is primarily developed by Ubisoft Toronto. But for the Wii U version, Ubisoft pegged its Shangai studio, the same team behind Pandora Tomorrow and I Am Alive.
Blacklist creative director Maxime Beland wouldn’t discuss the Wii U version during a recent press event, but did say the following:
“We have amazing brands, and if we make great games on all the platforms people will be happy. As long as the quality’s there and the game is fun it’s going to work or have a chance of working.”
Beland added:
“What I like about what we’re doing with the Wii U is that Splinter Cell’s always about gadgets, and with the controller it’s a natural extension. It’s interesting on that side for sure, because we didn’t have to invent new ways of interacting with the game to support the hardware. It just makes sense.”
While Ubisoft Shangai will devote a good chunk of its resources to Blacklist’s Wii U version, it is also wkring on the game’s co-op modes for all versions.
Video: Denis Dyack talks Shadow of the Eternals
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Bethesda not saying if Wolfenstein: The New Order is coming to Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Bethesda announced Wolfenstein: The New Order earlier today. The game is heading to the PlayStation 3, Xbox 360, PC, and next-gen platforms.
Could the Wii U be included in the latter group? Bethesda’s Pete Hines wouldn’t say when asked on Twitter, noting:
@crecenteb @polygon we (intentionally) aren’t being specific on what platforms “next-gen” covers. Stay tuned.
— Pete Hines (@DCDeacon) May 7, 2013
Bethesda hasn’t been keen on supporting Nintendo in the past, so I wouldn’t count on this one coming to Wii U. Still, it is interesting that Hines didn’t say “no” outright.
Injustice: Gods Among Us DLC looking unlikely for Wii U
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
At this point, you can pretty much forget about any kind of Injustice: Gods Among Us downloadable content for Wii U. Warner Bros. was asked about Wii U DLC just ahead of the game’s launch last month, but continues to offer up the following comment:
“We don’t have any more specific details to release about the Wii U version that haven’t already been made public. If we do have new details to discuss, we’ll release them publicly.”
What makes this particularly strange is that Nintendo had said Injustice would support DLC during a previous Nintendo Direct. The game’s box also mentions the ability to download additional content.
DLC itself shouldn’t be an issue. We’ve seen plenty of games support the functionality, including Assassin’s Creed III and Warriors Orochi 3 Hyper.