Batman: Arkham Origins confirmed, first details
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Update: Batman: Arkham Origins confirmed for May Game Informer cover. Added in a few more details below.
– Made by Warner Bros. Games Montreal instead of Rocksteady
– WB Montreal has full access to Rocksteady’s custom modified Unreal engine to capture the look and feel of the Arkhamverse
– Deathstroke appearing for the first time in a core Arkham game
– Creative director is Eric Holmes (lead designer of The Incredible Hulk: Ultimate Destruction and Prototype)
– Wii U/PS3/360/PC
Batman: Arkham Origins has been confirmed as the third entry in Warner Bros. new series that began in 2009. First details have been leaked through a product listing on Best Buy, with further information possibly due later today.
Players will explore Batman’s past in Arkham Origins, as the name suggests. The game takes place before the franchise’s first two titles as the hero “faces a defining moment in his early career that determines his fate and leads him to meet many important characters for the first time and forge key relationships that shape his destiny.”
Batman: Arkham Origins launches on October 29. Look for the full fact sheet from Best Buy below.
First LEGO Marvel Super Heroes footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Update: Added in pure gameplay.
Thanks to Jake for the tip.
Splinter Cell: Blacklist for Wii U pops up on Amazon France
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Numerous pieces of evidence have surfaced over the past few months suggesting that a Wii U version of Splinter Cell: Blacklist is in the works. Here’s another one: the game is now listed on Amazon France.
Why Ubisoft hasn’t confirmed Blacklist for Wii U yet remains to be seen. Either a whole bunch of people are making mistakes, or Ubisoft is just being difficult.
Activision not releasing Fast & Furious: Showdown for Wii U in Australia
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Activision is treating the Wii U very strangely in Australia. In the past, the company declined to bring The Walking Dead: Survival Instinct and 007 Legends to the console. Now Activision has confirmed that it won’t be releasing Fast & Furious: Showdown on Wii U either.
None of these games are system sellers, but the Wii U does need games and this isn’t exactly the best trend to set. You have to wonder what kind of support Activision will be giving Nintendo’s new system in Australia going forward…
Official video: LEGO City: Undercover executive producer interview
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Rumor: Nintendo giving away free Wii U dev kits in order to drum up long term support
Posted on 11 years ago by Austin(@NE_Austin) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
These rumors have been floating around for a while now, but a couple of days ago everyone’s favorite Destructoid editor Jonathan Holmes tweeted that he’s heard that Nintendo is giving away Wii U dev kids, presumably to garner long-term support for the console:
Hearing more and more stories of Nintendo giving developers free Wii U dev kits. I hope devs take advantage of that. Could lead to victories
— Jonathan Holmes (@TronKnotts) April 5, 2013
Honestly, this is one of those things that more people should be doing with their companies. Taking a financial hit initially in order to get more people on board with your console or idea should keep them coming back in the future, ensuring that they don’t just make games in the short term and then abandon you altogether– which happened with the Wii!
Injustice: Gods Among Us commercial features Kevin Smith
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Warren Specter talks next generation, Wii U, etc
Posted on 11 years ago by Austin(@NE_Austin) in General Gaming, General Nintendo, News, Wii U | 0 comments
Warren Specter’s latest game was Epic Mickey 2: The Power of Two, and it wasn’t terribly successful either critically or commercially. The esteemed game designer has been very quiet recently, likely deciding what he wants to do with his future in the industry, but just yesterday he spoke out about various topics, the most interesting of which was his opinion on where the industry is going:
The biggest risk associated with consoles, at least to me, is that they’re frozen, hardware-wise, while mobile platforms – phones and tablets – will continue to get more and more powerful. I mean, where do you think the iPad or Kindle Fire or Surface or whatever will be in 3 years? 5 years? It’s crazy to think about. And the consoles will still be right where they were in 2013 or whenever they come to market. That’d be a little scary to me if I were a console manufacturer.”
– Warren Specter
I think he hits on a really important point: Speculation is useless. Listening to folks five or ten years ago about talk about the gaming industry, they get more or less everything wrong, and yet we consider them “experts”. Take Michael Pachter for example: That guy said it doesn’t matter if he’s wrong, and he’s said he essentially makes stuff up when he’s predicting things. It’s a silly market niche without a doubt, and I’d argue that it’s more fun to speculate for imagination’s sake than for actually being taken seriously, since… well, you can’t take speculation too seriously!
GameStop lists $40 price point for Game & Wario
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Game & Wario may be released at a slightly cheaper price than Nintendo’s first round of Wii U titles. GameStop is listing a $39.99 price point, which may very well be its standard MSRP.
Fans are still waiting on overseas release dates for Game & Wario. It was originally supposed to arrive during the Wii U launch window, but I’d say we’re passed that point now.
Control and switch between three captains in Pikmin 3
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
There’s one other piece from Rolling Stone’s Shigeru Miyamoto piece that we wanted to highlight on the main page.
Miyamoto revealed to the publication that players will be able to take on the role of three different captains/leaders in Pikmin 3 by switching off between them. Each will control a group of Pikmin and will likely offer their own advantages, as Miyamoto said that their inclusion “sort of allows you to approach the game from a much more strategic position.”
Speaking about Pikmin 3, Miyamoto said:
“With Pikmin 3, you’ll have the ability to have three different captains or leaders of Pikmin groups and you can switch between them. So it sort of allows you to approach the game from a much more strategic position. The volume of work that you can get done within the timeframe has increased dramatically. And so that in and of itself really enhances the depth of strategy that’s available to you in that game.”