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Wii U

Digital Foundry’s latest analysis covers the Wii U edition of Need for Speed: Most Wanted. The verdict is excellent – Digital Foundry hails the game as “definitive console version”.

You can find the full piece here and comparison videos with other versions below.


Nintendo of France’s Philippe LavouĂ© recently chatted about all things Wii Mini with Gamekult. The publication managed to sneak in a few questions about the Wii U, and asked about the console’s price as well as how Nintendo will avoid consumer confusion between the Wii, Wii Mini, and Wii U…

Read LavouĂ©’s translated comments below.


As was the case with Need for Speed: Most Wanted U, a western Wii U title has been dated for Japan before North America and Europe.

Codemasters has officially announced F1 All Stars Powered Up Edition for the territory, which is due out on June 27. Pricing is set at 7,140 yen.

Players can use the GamePad to steer their vehicle thanks to the controller’s built-in sensor. It will also be possible to race with any Mii of your choosing. Four-player split-screen multiplayer is also supported.


Update: There’s also $15 off the white Wii U Pro controller.

Two Nintendo games are on sale at Best Buy for the next couple of days. The Skylanders Giants Portal Owners Pack for 3DS can be purchased for $29.99 while Epic Mickey 2: The Power of Two for Wii is available for $9.99. Shipping is free for both items.


Miiverse will be available on smartphones and through web browsers in April or May. At GDC 2013, Nintendo gave a first look at the mobile look of the social platform. Take a look:


Miiverse is also coming to the 3DS, but a date for its release hasn’t been set.

Source


Wii U sales have been nothing but gloom and doom for the past couple of months in the UK, but the console’s recent performance is showing positive signs. The latest issue of MCV reports, through retail sources, that Wii U sales increased nearly 125% last week. Monster Hunter 3 Ultimate’s launch and Premium Set price cut from HMV contributed to the boost.

Source



Nintendo is really rolling out the “we’re-a-modern-company-too” artillery this week.

I say that partially in jest because we are very used to Nintendo being a somewhat “old-fashioned” tech company, but by and large the statement of mockery rings very true: With their updated support for HTML, CSS, and Java (all very “hip” development languages), the newly announced iOS-to-Wii U conversion tools, and this massive expansion of Miiverse, it almost feels as thought the Big N is, for better or worse, “getting with the times”. The latter of those three things is the newest announcement, and as of today we have a bunch of details on what they plan to do with Miiverse going forward. Here are the bulletpoints:

– Update will improve interactions with games, create a deeper integration with them
– Send and receive comments, follow users, view followers, etc all from within games
– Launch games at a specific point via Miiverse, such as New Super Mario Bros. U
– If a player tags a specific level in a Miiverse post (say, World 1-2), you could click the tag and start the game at that level to see what they’re talking about
– Miiverse could eventually be coupled with an online datastore, which would allow for “more advanced functions”
– User communities will become more widespread
– Limited access communities would have codes to join, and only those who own the game could join
– This would allow for tournament organization and hosting
– Potential to link “stage editors” to Miiverse, allowing users to direct an entire game from Miiverse (not sure what this implies)
– Nintendo is listening to developer requests on how to extend the Miiverse API to become more beneficial

Sounds like a heck of an improvement to me! Nintendo really seems to want to get back on top. And honestly, that’s sort of the unfortunate truth with the Big N: When they’re in trouble, they work a heck of a lot harder to get back on top. When they’re on top, the quality of their games and support tends to go down.

Via NWR



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