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During a session at the Game Developers Conference earlier today, Miiverse producer Kiyoshi Mizuki revealed that Nintendo will make the social network available on smartphones and web browsers in April or May – likely the latter. The previously-promised 3DS support will arrive sometime in the future.

Initially, it will only be possible to get involved with basic Miiverse functions on smartphones and web browsers such as comment posting and image drawing. Viewing as well as participating in communities will be implemented, too.

It’s unclear when exactly Miiverse will launch on the 3DS. When it does release, some existing games and apps will be incompatible with the service.

So what’s next? At the moment, Nintendo is seeking requests and input from different developers in terms of updates to the Miiverse API.

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The newly revealed Nintendo Web Framework allows for some very interesting features. By using the technology, developers can easily create and port HTML as well as Javascript applications for Wii U. One piece of functionality included in the editing tools lets developers send a build directly to Nintendo by simply hitting a button. Even better, it’s possible to convert iOS to Javascript and CSS with an Intel tool, which can, in turn, land on Wii U.

Just to be clear: Nintendo Web Framework isn’t just about apps. Actually, Nintendo has a simple platformer demo at its GDC booth this year – see the photo above.

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A new streaming provider has arrived in Nintendo TVii. Starting today, Wii U users in North America can take advantage of added Netflix support. You can use Nintend TVii to more easily find interesting movies and then watch content through the dedicated app.

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Satoru Iwata has posted his first-ever message to Miiverse. The Nintendo president took to the Miiverse Announcements section to provide details about the Wii U’s upcoming update.

An official video released last night – which can be viewed directly in the message – shows a significant improvement in load time when exiting a game. Iwata reconfirmed that Nintendo plans to reduce the time it takes to load software as well.

According to Iwata “it will take a little more time until we can release the update.” Nintendo still plans to provide the update sometime next month.

Finally, it was mentioned will be sharing announcements regarding Nintendo Direct through Miiverse.

You can find Iwata’s full post below.


Game & Wario footage

Posted on 11 years ago by (@NE_Brian) in Videos, Wii U | 0 comments



Nintendo is making a pretty big deal out of the Nintendo Web Framework. In fact, the company has an entire session dedicated to the technology at the Game Developers Conference this week.

So just what is it? According to an official description from the company, “Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, JavaScript, and CSS.” Basically, by using the tech, “development times will be reduced and Wii U applications can be easily developed”.

“The Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, JavaScript, and CSS. It also supports the Wii U GamePad controller, Wii Remote controllers, and JavaScript extensions such as video playback. With the Nintendo Web Framework, development times will be reduced and Wii U applications can be easily developed using common Web technologies. Combining the handy Wii U GamePad, the TV screen, and the Internet, the potential exists for the services and games you are developing to progress by leaps and bounds.”


ZombiU’s new patch is, as originally thought, largely an update that takes care of bugs. There are also a few other points to the patch such as framerate optimizations.

The full ZombiU update notes are posted below.


The latest Japanese hardware sales from Media Create are as follows:

Vita – 41,073
3DS LL – 40,924
3DS – 35,629
PS3 – 22,942
PSP – 12,690
Wii U – 11,398
Wii – 1,720
Xbox 360 – 610

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 47,985
Vita – 36,028
3DS – 21,454
PS3 – 20,676
PSP – 12,721
Wii U – 9,539
Wii – 1,323
Xbox 360 – 543



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