ZombiU patch notes
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
ZombiU’s new patch is, as originally thought, largely an update that takes care of bugs. There are also a few other points to the patch such as framerate optimizations.
The full ZombiU update notes are posted below.
Off-screen Injustice: Gods Among Us Black Adam footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Media Create hardware sales (3/18 – 3/24)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii, Wii U | 0 comments
The latest Japanese hardware sales from Media Create are as follows:
Vita – 41,073
3DS LL – 40,924
3DS – 35,629
PS3 – 22,942
PSP – 12,690
Wii U – 11,398
Wii – 1,720
Xbox 360 – 610
For comparison’s sake, here are the hardware numbers from last week:
3DS LL – 47,985
Vita – 36,028
3DS – 21,454
PS3 – 20,676
PSP – 12,721
Wii U – 9,539
Wii – 1,323
Xbox 360 – 543
Nintendo gave Yacht Club Games a Wii U dev kit out of good faith
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories, Wii U | 0 comments
Nintendo is partially to thank for Shovel Knights’ Wii SKU. Developer Yacht Club Games told one fan at PAX East a few days ago that the Big N supplied the studio with a development kit out of good faith. Yacht Club had lots of praise for Nintendo’s new policy.
Shovel Knights is also planned for 3DS and PC. A release date hasn’t been announced.
Battlefield 4 not coming to Wii U, creative director explains why
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
EA and developer DICE won’t be putting Battlefield 4 on Wii U. The news is hardly surprising given how the game’s predecessor also skipped a release on the console.
Battlefield 4 is a cross-generation project though, meaning the Wii U should be able to handle the first-person shooter just fine. So why will the Wii U be missing out on the game?
Creative director Lars Gustavsson explained to VideoGamer:
“I think overall for me as creative director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focus on what you do well and what you know well, and ensure that you deliver something good than trying a bit too much, stretching yourself too thin and risking it. I’d rather play it safe, deliver something really good and then look at the future and what could possibly be done than trying a bit too hard and [failing].”
A look at Monster Hunter 3 Ultimate’s off-TV play
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
This feature isn’t available overseas yet, but an update is coming soon. The functionality just launched in Japan today.
Video shows improved Wii U load times for April update
Posted on 11 years ago by Brian(@NE_Brian) in Podcast Stories, Videos, Wii U | 0 comments
ZombiU patch out now
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
A new patch is now available for ZombiU. Ubisoft hasn’t prepared any update notes, so we’re unclear what it does at present. It should take care of some glitches/issues at the very least.
Details from Nintendo’s Unity GDC 2013 session
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 0 comments
Nintendo’s Takeshi Shimada just wrapped up a Unity-related session at GDC 2013. Details from the event are posted below.
– Unity Wii U tools free to all developers
– Based on Unity 4 Pro and will be updated with all 4.x updates
– Unity for Wii U will take care of some of the development guidelines
– Open beta starts today
– Gunman Clive on 3DS outsold the iOS and Android versions
– Nintendo is inviting all developers to try and make their current game available running on Wii U GamePad only, for starters
– Tomorrow at 3.30pm there will be a Miiverse session, including future developments of the service
– Business Policy update for Wii U from the Unity session: 1. No concept approval, 2. Price and date set by the developer, 3. Freemium is support, 4. Royalty share is industry standard
– A special introductory program for new developers will be introduced
– Nintendo and Unity booth are right next to each other at GDC
– Tomorrow at 2pm there will be a new developments framework announced; supports web tech such as HTML and Javascript
Nintendo has two more sessions at GDC 2013 tomorrow. We’ll post details from both as we get them.
Latest Nintendo trademarks
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 0 comments
Nintendo has picked up a few new trademarks in Japan. Let’s take a look:
- U
- Tomodachi Collection: New Life
- Nymphia
- Mario & Luigi Dream Adventure
- Mario and Donkey Kong Minis on the Move
- Splash or Crash
- Pokemon Scramble
- Nintendo Web Framework
One particular trademark is “Nintendo Web Framework”. It’s some kind of behind-the-scenes technical item that we haven’t heard much about. Nintendo of America’s Ryan Lynd will be talking about the Nintendo Web Framework at GDC tomorrow.