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Wii U

One point made by an attendee at Nintendo’s financial results briefing last week is that downloading retail games digitally could take a long time. After all, these games consist of several gigabytes.

Nintendo president Satoru Iwata responded by noting how consumers could download these titles at “convenient times”, like “when they are sleeping at night.” He also mentioned that it’s beneficial to give consumers an option to download these games since they find it more convenient to have their software accessible on the console itself without having to swap out storage media.

The investor had also asked about social aspects for Wii U, but Nintendo was not able to discuss these elements during their meeting.

Iwata’s full response:


During the Q&A portion of Nintendo’s financial results briefing last week, one investor asked president Satoru Iwata if the 3DS and Wii U are improved versions of the DS and Wii. While this person believes the situation surrounding the 3DS will improve thanks to strong sales in Japan, he wondered if the system will “evolve to become something revolutionary and completely different from the Nintendo DS”. He asked a similar question about Wii U.

Iwata responded by saying that Nintendo can’t just throw away what they’ve done with their previous systems and start from scratch. He understood where the investor was coming from, but said “the Nintendo 3DS and the Wii U so that each of them is able to realize what has been impossible with the existing systems”. Moreover, he stated that these systems have been made “so that they can realize what has been impossible.”

You can find Iwata’s entire, lengthy response below.


Spanish video game site Blogocio was recently given an opportunity to speak with Jose M. Iñiguez, Akaoni Studio’s director. The company is currently working on Zombie Panic in Wonderland for the 3DS eShop and have started a new project.

The folks over at Blogocio provided Nintendo Everything with a short summary of their interview. Iñiguez discussed Zombie Panic in Wonderland 3DS, their new project, and Wii U.

The translation is slightly wonky, but it makes sense… for the most part!

Zombie Panic in Wonderland 3DS
– The port of Zombie Panic in Wonderland is going well.
– Nintendo Europe has been encouraging.
– They are very excited.
– Focusing on the project 100% now.
– Possibly arriving at Christmas.

New Project
– Now beginning a new project.
– They want it to be very striking visually.
– Platform not yet announced.
– It’s for PC at the conceptual level, but the developer is interested in the 3DS as a possible platform.

Wii U
– Don’t have a development kit.
– All Japanese developers who have spoken with them say it is full of surprises that will surprise people much more than what at first seems.

Source


The Sonic & SEGA All-Stars Racing Transformed announcement isn’t even a day old, yet we’re getting quite a few hints that there will be a Wii U version of the game. After hearing that more platform confirmations could be on the way, producer Joe Neate continued to tease the possibility of bringing the project to Nintendo’s upcoming console.

I’ll let this interview excerpt from Metro do the rest of the talking…


When it comes to full retail game downloads on Wii U and 3DS, Nintendo won’t be leaving third-parties out in the cold. The company has a program in the works for other publishers to take advantage of their digital options on both platforms. Unsurprisingly though, they’re keeping quiet on the specifics.

Nintendo provided the following statement regarding third-party downloads for Wii U and 3DS:

“We are currently preparing a program for third parties but have nothing specific to announce at this time.”

Source


Remember when Nicalis was quoted as saying that Wii U would be Nintendo’s most powerful console and would last five to ten years? As it turns out, that information was taken out of context.

Nicalis CEO Tyrone Rodridugez clarified his comments in a discussion with Destructoid, revealing the true intentions behind his statements.

He told the site:

“Sadly, the original quote was taken a bit out of context. Here’s exactly what I meant: for what we need, and maybe for other developers, the Wii U’s [capabilities] are more than sufficient for five to ten years. We’re not making AAA games or using a crazy insane 3D engine, but the Wii U can definitely do both. With that said, for what we are doing, we could work on the Wii U easily for another five years without making it break a sweat. We don’t do massive productions.”


Sonic & SEGA All-Stars Racing Transformed is coming to the 3DS, but not Wii. One would think that this has to mean the game is in development for Wii U.

While SEGA nor Sumo Digital are confirming anything outright, producer Joe Neate has hinted that the title could be released on additional platforms.

When asked if the possibility of a Wii U version has been discussed, Neate said:

“I’m sure there are still discussions ongoing about that at the moment. I think the platforms announced today are the only confirmed ones, but yeah, keep your eyes peeled for potential other platforms I’d imagine.”

Neate wasn’t able to comment on why Sonic & SEGA All-Stars Racing Transformed isn’t in development for Wii, by the way…

Source


01/01. [PS3] Dragon’s Dogma (Capcom, 05/24/12) – 1,367 votes
02/02. [PS3] Resident Evil 6 (Capcom, 10/04/12) – 1,306 votes
03/03. [Wii] Dragon Quest X: Rise of the Five Tribes Online (Square Enix, 08/02/12) – 1,004 votes
04/04. [PSV] Persona 4: The Golden (Atlus, 06/14/12) – 959 votes
05/05. [3DS] Monster Hunter 4 (Capcom, TBA) – 908 votes
06/07. [NDS] Pokemon Black & White 2 (Pokemon, 06/23/12) – 644 votes
07/06. [3DS] Dragon Quest Monsters: Terry’s Wonderland 3D (Square Enix, 05/31/12) – 625 votes
08/09. [PS3] Final Fantasy Versus XIII (Square Enix, TBA) – 480 votes
09/08. [3DS] Animal Crossing: Jump Out (Nintendo, 2012) – 452 votes
10/11. [PS3] Tokyo Jungle (SCEJ, 06/07/12) – 419 votes
11/13. [PS3] Lollipop Chainsaw (Kadokawa Games, 06/14/12) – 417 votes
12/16. [3DS] Etrian Odyssey IV (Atlus, 07/05/12) – 373 votes
13/17. [3DS] Rune Factory 4 (Marvelous AQL, 07/19/12) – 359 votes
14/19. [PS3] 2nd Super Robot Wars OG (Namco Bandai, TBA) – 355 votes
15/14. [PSP] Persona 2: Eternal Punishment (Atlus, 05/17/12) – 341 votes
16/12. [PS3] Toki to Towa (Namco Bandai, 2012) – 313 votes
17/18. [PS3] The Last Remnant (Square Enix, TBA) – 299 votes
18/–. [PSP] Nayuta no Kiseki (Nihon Falcom, 07/26/12) – 295 votes
19/21. [3DS] Mario Tennis Open (Nintendo, 05/24/12) – 276 votes
20/24. [3DS] Bravely Default: Flying Fairy (Square Enix, 2012) – 267 votes
21/30. [PS3] Metal Gear Rising: Revengeance (Konami, TBA) – 251 votes
22/25. [PSP] God Eater 2 (Namco Bandai, 2012) – 248 votes
23/27. [3DS] Fantasy Life (Level-5, 2012) – 244 votes
24/26. [3DS] Luigi’s Mansion 2 (Nintendo, 2012) – 229 votes
25/–. [3DS] Culdcept (Nintendo, 06/28/12) – 215 votes
26/23. [PS3] The Witch and the Hundred Knights (NIS, 2012) – 196 votes
27/29. [PS3] The Last Guardian (SCEJ, TBA) – 188 votes
28/28. [PS3] Robotics;notes (5pb., 06/28/12) – 167 votes
29/–. [PS3] Atelier Ayesha: Alchemist of the Ground of Dusk (Gust, 06/28/12) – 159 votes
30/–. [360] Dragon’s Dogma (Capcom, 05/24/12) – 145 votes

Source



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