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Wii U

It’s not gameplay, and it’s not much footage, but it’s better than nothing! We’ll be seeing more of the game very soon in any case.

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Update: Since the platforms for Epic Mickey 2 have now been confirmed, it’s unclear as to what Keighley intended when he said “next gen”. Was he simply referring to the PlayStation 3 and Xbox 360? And what about that 3DS rumor? There are still many unanswered questions!

Epic Mickey: The Power of Two will surely be made available for the Wii, PlayStation 3, and Xbox 360. However, it seems that Junction Point Studios is also bringing the game to at least one next-gen system.

When asked which platforms Epic Mickey 2 is being made for, GTTV’s Geoff Keighley said, “It’s on next gen too!”

I guess this means that a Wii U version is pretty much a lock…

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Bit.Trip Runner 2 was delayed to November earlier today, and Gaijin Games artist Mike Roush is once again reminding everyone that a Wii U version is possible. The console should be out for the holidays… wouldn’t Bit.Trip Runner 2 be a nice launch title for the Wii U’s store?

Regarding a Wii U version, Roush said:

“(A Wii U version is) definitely something we’re thinking about. My guess is we will always be with Nintendo. Everyone at Gaijin Games is a Nintendo fanboy, so we will most likely continue that relationship in the future. We’ll make one game and cross-platform it to the best of our ability. When we made these decisions we never knew about Wii U. So rather than us ‘leaving Nintendo’, it’s that these decisions were made a year ago. We would never leave Nintendo, we love them to death.”

That’s not the only news from Roush. He teased an idea Gaijin Games has for something called “BitTroid”. It would be “a mash-up of Bit.Trip and Metroid.”

He said:

“We’ve been joking around for years about making ‘BitTroid’ – a mash-up of Bit.Trip and Metroid. We’ve never thought about it seriously but we talk about it often. It would be something we’d love to do. We’d need to get a sub-team focused on that and do it in the old Bit.Trip style.”

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Hideo Kojima has never actually created a title for a Nintendo home console. Might that change for Wii U?

If the Metal Gear Solid director does make a title for the new system, it would be “unique”.

Speaking about the Wii U, Kojima said:

“Wii U is kind of a special case. The way the player interacts with the device is very different than any other device out there. So if I were to make a game for the Wii U, it would have to be a unique game.”

And what about the Fox Engine?

Kojima also commented on that for a brief moment:

“I don’t want any misconceptions that [the Fox Engine] is specific to a certain hardware platform, because it’s not. The way we envision it, it’s more this platform that isn’t mounted to a particular hardware.”

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Ubisoft Montreal is the main developer behind Assassin’s Creed III. However, it appears that Ubisoft Annecy is working on the game’s multiplayer aspects.

Studio employee Tim Browne has listed his position as “Lead Game Designer on Assassin’s Creed 3 Multiplayer”. That’s a pretty clear-cut indication that Annecy will be responsible for the multiplayer functionality in Assassin’s Creed III!

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