amiibo training guide for Super Smash Bros. Ultimate
Posted on 1 year ago by Ethan in Guides, Switch | 0 comments
With the release of the Sora amiibo on the horizon, we’ve put together an in-depth amiibo training guide for Super Smash Bros. Ultimate that applies to every fighter in the game.
If you’re looking to raise a powerful amiibo to beat up your friends, we’ve got you covered. Before you start training a character, you’ll need to choose whether to give it Spirits or not. Spirits are character-augmenting equipment pieces that can boost Attack, Defense, and more. With a proper Spirit setup, you can turn an amiibo into a menace. That said, amiibo with Spirits are sometimes too powerful even for human opponents to beat. If you’d rather raise an amiibo that’s more fair to your friends, you can easily opt out of giving it Spirits altogether. Do note that once an amiibo has Spirits, they can’t be removed via natural means.
More: Amiibo, highlight, Super Smash Bros. Ultimate, top
Splatoon 3 concert from Nintendo Live 2024 Tokyo now available
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nintendo is back with its second concert of the week, this time for Splatoon 3. The performance was originally planned for Nintendo Live 2024 Tokyo.
Deep Cut played a bunch of different songs, and fans will be happy to hear that Off the Hook from Splatoon 2 also made an appearance. The whole thing was 40 minutes long.
Here’s the full concert:
More: Splatoon 3, top
Nintendo dev talks about making the Xenoblade 3 logo and boxart
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
A little while back, Nintendo staffer Osamu Nagai shared some insight into the making of the logo and boxart for Xenoblade Chronicles 3.
For both the key visual (which would go on to be the boxart) and logo, Nagai thought about the importance of the series’ previous games while also focusing on the individuality of the newest entry. A key point for the logo “was the particles of light that appear when people mourn.” Meanwhile, for the key art, Nagai “used the concept art from development as a base, then combined it with the giant Mechonis Sword and Titan that were in the previous games’ boxarts.”
Famitsu software sales (1/29/24 – 2/4/24) – Top 30
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
This week’s expanded Japanese software sales are as follows:
1. [PS5] Persona 3 Reload – 76,368 / NEW
2. [PS5] Granblue Fantasy Relink – 48,754 / NEW
3. [PS4] Persona 3 Reload – 40,024 / NEW
4. [NSW] Jujutsu Kaisen: Cursed Clash – 25,242 / NEW
5. [PS4] Granblue Fantasy Relink – 22,083 / NEW
6. [NSW] Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island – 18,103 / 103,527
7. [PS4] Like a Dragon: Infinite Wealth – 16,503 / 93,637
8. [PS5] Like a Dragon: Infinite Wealth – 15,388 / 118,328
9. [NSW] Super Mario Bros. Wonder – 14,140 / 1,715,110
10. [NSW] Momotaro Dentetsu World: Chikyuu wa Kibou de Mawatteru! – 11,464 / 960,282
Nickelodeon All-Star Brawl 2 adds Mr. Krabs next week, 1.5 update out today
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Mr. Krabs will be joining Nickelodeon All-Star Brawl 2 as a DLC character next week and anew 1.5 update will launch next week, it’s been announced. Mr. Krabs releases on February 15 while the new patch goes live today.
Mr. Krabs is one of a few previously-revealed DLC characters. Zuko, Iroh, and Rocksteady are also coming to the game.
Haak getting physical release on Switch
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Thanks to Super Rare Games, Haak is receiving a physical release on Switch.
3,000 copies will be produced in total. Each unit contains the game on a physical cartridge, a full-color manual, an exclusive sticker, and trading card pack.
More: Blingame, Haak, Super Rare Games
Dead Cells to end development of new content
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Support for Dead Cells is now coming to an end. Today, Motion Twin and Evil Empire announced that update 35 will be the last major update for the game.
Regarding the decision, it was explained that “it’s crucial not to overextend and risk diminishing the unique charm that makes Dead Cells special to us all.”
Motion Twin and Evil Empire did say that quality of life issues and bugs will be taken care of.
More: Dead Cells, Evil Empire, Motion Twin, top
Astlibra Revision Gaiden: The Cave of Phantom Mist DLC revealed
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Astlibra Revision Gaiden: The Cave of Phantom Mist DLC has been revealed as new DLC for the game.
The DLC is a standalone journey that’s integrated with the original game. Players will be able to experience an overhaul of combat and magic systems and quality-of-life improvements.
Here’s some additional information:
More: Astlibra Revision, DLC, Keizo, WhisperGames
Prince of Persia: The Lost Crown update announced (version 1.0.4), patch notes
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Ubisoft has announced a new Prince of Persia: The Lost Crown update, version 1.0.4.
A number of different issues have been addressed as part of the patch. Gameplay and quests have both been touched up.
Here’s the full rundown:
Nintendo on difference between Switch and past platforms, what the focus is for next-gen
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
One of the questions that popped up during Nintendo’s financial results briefing Q&A this week is what the difference has been between Switch and the company’s past platforms, and what is being emphasized in its research and development of a next-generation platform. President Shuntaro Furukawa weighed in.
Furukawa brought up how Nintendo now has an integrated a handheld system and a home console system. By implementing that, Switch has been able to receive a steady stream of content.