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Wii U eShop

RCMADIAX is developing yet another title for the Wii U eShop. In Q1 of next year, the indie studio will bring out “Skeasy”, a high score chaser. A trailer will be shown sometime next week.

Here’s the news straight from RCMADIAX’s Twitter:


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Image & Form has prepared a number of new screenshots from SteamWorld Heist. The images can be found in the gallery below, and most of them can be viewed in 3D on a 3DS by scanning the included QR codes.

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Avoider from RCMADIAX will be out on the Wii U eShop early next year. Watch an official trailer for the title below.

New YIIK clip

Posted on 9 years ago by (@NE_Brian) in Videos, Wii U eShop | 2 Comments

AckkStudios shared a new (albeit short) video from its upcoming RPG YIIK today. We’ve posted it below.

Several new titles are coming to the Japanese eShop on November 25. Here’s a look at the upcoming digital downloads:

Wii U Download

Runbow (1,619 yen)
Fullblast (500 yen)

Wii U Virtual Console

Image Fight II (PC Engine, 823 yen)
Konami’s Soccer (MSX, 823 yen)
Field Combat (Famicom, 514 yen)
Metro-Cross (Famicom, 514 yen)

3DS Download

N/A

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Nintendo released official videos for Mega Man Battle Network 6 Cybeast Gregar and Cybeast Falzar on the Japanese Wii U Virtual Console. Watch them below.

Totem Topple will be out on the North American and European Wii U eShop on Thursday. Take a look at some footage of the game below.

Mutant Mudds Super Challenge won’t be releasing this year as expected. The game has suffered a bit of a delay, and will now launch in early 2016 on both Wii U and 3DS.

Renegade Kid co-founder Jools Watsham just shared the news on Twitter, writing the following message:


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Later this week, the downloadable 3DS game Noah’s Cradle will be hitting the Japanese 3DS eShop. Check out the title’s trailer below.

Hover: Revolt of Gamers is a project that we’ve been talking about for awhile now. The original Kickstarter launched last August, and earlier this year, it hit Steam Early Access. Hover’s developers are still hard at work on the project, which includes console ports.

We do know that the game will eventually land on the Wii U eShop. That being said, it’ll be out after the PlayStation 4 and Xbox One versions. That’s because, according to Midgar Studio’s Jérémy Zeler-Maury, Hover will need to be remade from scratch on Wii U “in terms of graphics” as some rendering techniques used apparently don’t run too well on Nintendo’s console. Zeler-Maury also promises that it won’t be a “cheap port”.

Below are his comments in full:

“The WiiU version of Hover is the most complicated thing and will be done after the console releases on PS4 and XB1. It will require us to recreate the game from scratch in terms of graphics. We’re using Physically Based Rendering and other rendering technologies that don’t really run well on WiiU. Also, we promised during the Kickstarter campaign that we would tune the gameplay properly, we don’t want to do a cheap port, so it will take some time.”

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