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Wii U

E3 2013 is well behind us, but interviews from the show continue to appear. Today, USGamer published its discussion with Donkey Kong Country Tropical Freeze producer Kensuke Tanabe, director Risa Tabata, and Retro Studios’ Michael Kelbaugh. The group talked about the new additions to the game and what is now possible thanks to Wii U, Tropical Freeze’s unannounced character, difficulty and more.

Look below for the full interview.


Ubisoft continues to say all the right things about Wii U, such as how it likes the system and its potential. That’s what CEO Yves Guillemot expressed to GamesIndustry in a new interview:

“We like the machine itself, with its possibility to have different types of gameplay on the TV screen and on the tablet. It’s something that’s really new for the industry, and we’ll continue to see more of that on the PS4 and Xbox One.”

Later in the interview, Guillemot mentioned that the company expects Wii U to take off sales-wise this Christmas. Once the new year rolls in, Ubisoft will “review what happened” (and will presumably assess its support of the console).

“We will continue to support the Wii U this Christmas, and we’re expecting it to take off in terms of sales. And we’ll review what happened again at the beginning of next year.”

Source


More Pikmin 3 footage

Posted on 11 years ago by (@NE_Brian) in Videos, Wii U | 0 comments



Xander Davis, a former member of Vigil and a developer on Darksiders II, made some incredibly critical comments about the Wii U last August – going as far as to call it “a $400 Xbox 360 seven years late”. Davis has since changed his tune, however.

In a new blog post, Davis discussed how Nintendo made him a believer in Wii U. Davis had lots of praise for the company’s approach to indies, stating that “Nintendo has set the bar for their support and terms to make indie development very attractive.”

At the moment, Davis and his studio Astrogun are working on the indie game CIDER. Fans have previously requested the title on Wii U. With Davis’ new interest in the system, perhaps we’ll see it on the eShop one day.

Source


This is rather peculiar. For some odd reason, Miiverse users aren’t able to post screenshots on communities for Square Enix’s Virtual Console titles.

The restriction only appears to be in place for Square Enix’s classic games. As far as we can tell, all other VC titles fully support the screenshot function.

Source



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