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Aliens: Colonial Marines may not be coming to Wii U and is out on store shelves, but the game’s saga is far from over.

SEGA and Gearbox will now be forced to defend against a class action suit claiming that Aliens was falsely advertised.

Edelson LLC filed the suit on behalf of Damion Perrine in a Californian court yesterday. It says that demos highlighted at expos including PAX and E3 were not indicative of the final product.

A portion of the suit states:

“Unfortunately for their fans, [the] Defendants never told anyone – consumers, industry critics, reviewers, or reporters – that their ‘actual gameplay’ demonstration advertising campaign bore little resemblane to the retail product that would eventually be sold to a large community of unwitting purchasers.”

According to the suit, press embargoes that were extended up through the same morning of Aliens’ launch kept consumers in the dark about the differences between earlier demos and the final product. The suit was initiated for consumers who pre-ordered the game or purchased the product on its release date.

Source, Via


The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 37,536
Vita – 21,399
3DS – 17,897
PS3 – 14,682
Wii U – 8,262
PSP – 7,536
Wii – 1,660
Xbox 360 – 490

For comparison’s sake, here are the hardware numbers from last week:

3DS LL – 57,089
3DS – 18,833
Vita – 15,011
PS3 – 13,915
Wii U – 8,798
PSP – 7,816
Wii – 1,379
Xbox 360 – 515



Believe it or not, there are quite a few (to put it mildly) Wii owners that aren’t really sure what a Wii U is. Some are under the misguided impression that the hardware is nothing more than an upgrade or add-on for the Wii.

One way in which Nintendo is looking to clarify things for consumers is through new messaging. On the Wii, users have started to receive a notification from the Big N stating that the Wii is “not just an upgrade – it’s an entirely new system”.

This is just one piece of the puzzle. What else will Nintendo do to inform consumers that the Wii U is something completely new?

Source


Infinity Ward completes the Call of Duty: Ghosts teaser cycle with a newly published tweet:

Infinity Ward didn’t say much, but the attached image speaks for itself:


Activision could be unveiling Call of Duty: Ghosts as soon as tomorrow, as ecent leaks have pointed in that direction. Ghosts is rumored to launch on November 5.

Source



This is something that has becoming a huge worry for me regarding Nintendo lately. In recent months it has become increasingly apparent that the Big N vastly underestimated how much more work has to go into HD games compared to what they did on Wii, and as a result we’ve seen their game budgets going up, their games getting delayed, and consequently their Wii U console not selling. It’s somewhat troublesome, but what does Nintendo’s CEO and President have to say about the situation?


“These days it is becoming increasingly challenging to determine the minimum development resources required for customer satisfaction. The point I am trying to get across is that currently it is more challenging to sell packaged software for around $50-$60. It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.”

“Among such packaged software, however, the sales of popular games are much larger than in the past. Therefore, if we create more hit games, the software development business can still be very profitable. All games break even if they sell millions of copies worldwide, so we will continue to do our best to develop games which have high sales potential.”

– Nintendo President Satoru Iwata


Sometimes I wish Nintendo would just go back to make games with N64-level tech scaled up to HD instead of worrying about all of this modern mumbo jumbo. The concept that all games have to sell millions and millions of copies to break even is quite troubling, but hopefully Nintendo will continue to develop low-budget games like Sin and Punishment and Punch Out!! alongside the big titles.

Via Gamespot


News surfaced earlier today that the group “Wiikey” managed to hack into the Wii U system. Other than the ability to copy games, no major functionality was publicized – meaning you still can’t run homebrew, play titles from other regions, or use in-game cheats.

Rest assured that Nintendo is aware of the situation. However, the company still believes that the Wii U is in a stable position.

In a statement sent to Eurogamer, Nintendo said:

“Nintendo is aware that a hacking group claims to have compromised Wii U security. However, we have no reports of illegal Wii U games nor unauthorized applications playable on the system while in Wii U mode. Nintendo continuously monitors all threats to its products’ security and will use technology and will take the necessary legal steps to prevent the facilitation of piracy.”

Source


Update: A similar poster obtained by IGN confirms that Call of Duty: Ghosts will release on November 5.

A double-sided Call of Duty: Ghosts poster has appeared, which may very well be a bonus for those who pre-order the game at GameStop.

One side shows a skull that looks a lot like the image coming together on the official Call of Duty site, while the other side features a shot of Ghosts’ apparent boxart.

Call of Duty: Ghosts leaks and clues continue to come together. An official announcement is due very, very soon.

Source


Wiikey, the same group behind Wii’s first mod chip, has allegedly hacked the Wii U.

An announcement on Wiikey’s website reads:

“Yes, its real. We have now completely reversed the WiiU drive authentification, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!”

Tangible evidence of the hack has yet to surface. Additionally, assuming Wiikey was successful, the implications may not be as severe as you would initially think.

Currently, it’s also possible to play copied games. The hack doesn’t allow for homebrew, region-free gamings, or in-game cheats.

Nintendo will likely choose to address Wii U vulnerability concerns through future Wii U firmware updates.

Source


The Wonderful 101 director Hideki Kamiya recently published a tweet indicating that the game is intended to be more about fun than game length. Following his remark, the consensus seemed to be that the upcoming Wii U title would be a relatively short experience.

This isn’t necessarily so, according to producer Atsushi Inaba. Having worked with Kamiya on countless occasions, “game length is something I’ve never once worried about.” On the topic of fun, Inaba added that The Wonderful 101 “will be so much fun you are going to wear out your Wii U GamePad.”

Inaba also promises “plenty of news about the game in the days and weeks to come.”

You can find all of Inaba’s comments below.



Update: Warner Bros. has now confirmed that Amazon consumers will receive a $10 games credit with pre-orders. If you pre-order at Walmart, you’ll receive an ultra exclusive Iron Patriot mini-fig when the game releases.

LEGO Marvel Super Heroes is now available for pre-order at most major retailers. Reservations can be done through Amazon here, GameStop here, or Best Buy here.


Those who pre-order LEGO Marvel Super Heroes at GameStop will receive a LEGO Spider-Man key chain (PlayStation 3 and Xbox 360 buyers who are PowerUp Rewards members will also receive a free DLC pack). This will be provided at launch. The offer is valid both in-store and online.



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