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The videos below come from yet another in-depth analysis from Digital Foundry. An overview of Tekken Tag Tournament 2’s performance on Wii U can be found here.

Nintendo TVii launches tomorrow in North America, but it will be missing a few features.

Today’s press release confirmed that Netflix and TiVo support isn’t set to arrive until early 2013. The app won’t be able to access content from a DVR either.

Nintendo of America’s director of network business, Zach Fountain, told the New York Times that it would like to see this realized, but it first needs to reach deals with companies such as Comcast and/or DirecTV.

“We’d love to have DVR integration but we can’t do that without assistance. We’re in discussions to cover that time-shifting portion.”

Fountain also commented on how Nintendo wishes to deliver “a persistent, consistent experience.”

“We don’t believe you should have to change your app when you change the program. TV shows have apps, networks have apps, sports leagues have apps… We want to create a persistent, consistent experience.”

Reggie adds that Nintendo wants the GamePad to become “the super aggregator and super remote.”

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Milon’s Secret Castle will be hitting the Japanese eShop as a Famicom download on December 26 for 500 yen. Screenshots of the game can be found above.

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New Wii U Service Gives Every Member of the Family His or Her Own Personalized, Easy-to-Use Second-Screen Viewing Experience

REDMOND, Wash.–(BUSINESS WIRE)– The company that changed how we play is about to change how we watch. On Dec. 20, Nintendo will introduce Nintendo TVii, a free, integrated service for the recently launched Wii U console that combines what you watch and how you watch into one seamless, second-screen experience on the revolutionary new Wii U GamePad controller.

The rapid increase in both the quality and availability of video entertainment content – hundreds of satellite and cable channels, a seemingly endless amount of video-on-demand options – has made finding something to watch a complex and occasionally frustrating process. The solution to this problem is coming from perhaps an unexpected place: a video game console.

The latest Japanese hardware sales from Media Create are as follows:

3DS LL – 206,973
Wii U – 126,916
3DS – 112,052
PS3 – 42,976
PSP – 33,002
Vita – 14,446
Wii – 10,346
Xbox 360 – 1,760
PS2 – 1,102
DSi – 320
DSi LL – 221

For comparison’s sake, here are the hardware numbers from last week:

Wii U – 308,142
3DS LL – 136,373
3DS – 75,126
PS3 – 36,994
PSP – 19,637
Vita – 11,039
Wii – 6,714
Xbox 360 – 1,216
PS2 – 904
DSi – 245
DSi LL – 179

Capcom has pushed back the release date of Monster Hunter 4. The game, which was initially planned for March, will now be released summer 2013. Capcom said it made the decision to improve Monster Hunter 4’s quality and live up to everyone’s expectations.

It’s been a long wait for Soul Hackers, since this RPG was originally released for the Sega Saturn back in 1997, but it looks like the game will finally be available in English next Spring. Soul Hackers combines the usual dungeon-crawling, demon-fusing gameplay of the Shin Megami Tensei franchise with a heavy cyberpunk influence. Think Ghost in the Shell if it involved actual ghosts.

The game never even recieved a complete fan translation, so it’s great that we’ll be able to play it in English after all these years. And by we I mean those with an North American 3DS. Ghostlight, get in on this!

Much like Dragon Quest IX, the 3DS remake of Dragon Quest VII will contain a sharing component. Players will be able to trade stones with others via StreetPass.

Each stone has a carving and is tied to a Monster Park. As soon as three stones are collected in a set, a monster will show up in a cave to fight. Users will be able to face a variety of different monsters through the described stone system.

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