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Dragon Buster will be hitting the Japanese eShop as a Famicom download on March 20 for 500 yen. Screenshots of the game can be found above.

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IGN has published a new Cloudberry Kingdom preview which is filled to the brim with details and a few screenshots. Look for the content below. After the break, you’ll find commentary from lead developer Jordan Fisher.

– Infinity amount of 2D side-scrolling worlds
– “Heroes” have different abilities
– Collect crystals
– Fisher was influenced by the SNES Mario games, but often felt underwhelmed and wanting more every time he completed one of them
– Story mode has specially made levels
– Infinite and randomly generated levels in arcade and free play modes
– Free play: customize the type of level you want
– Can choose the amount of additional platforms such as clouds, falling blocks, or elevators
– Free play also lets you determine the length of each level and how many swinging maces or fireballs will be in your way
– Similar situation in arcade mode except, but can’t customize the level
– Instead beat the clock in Time Crisis or battle through endless levels in Escalation
– At the pause menu, can watch the computer run through the level, let the computer show you a path through the level or activate slow motion
– Can only use the last two options if you have enough crystals
– Some characters give you an extra ability
– Jetman: short rocket propelled jetpack
– Some characters don’t have a talent such as Hero in a Box
– Hero in a Box can’t move backwards or forwards
– Wheelie: man chained to a giant stone wheel and had a jack-o’- lantern for a head
– Each character jumps and runs in a different way

Natsume has given Legend of the River King an official release date for the 3DS eShop. Fans will be able to download the classic Game Boy Color title from the North American eShop on March 28.

Natsume shared the release date news on its Twitter account yesterday through the following message:

It’s unclear when Legend of the River King will be available in other territories. Soon, hopefully!

Thanks to Richard E. for the tip.

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A new update is now available for New Super Mario Bros. U. It’s nothing too major – it basically cross-posts all messages to the new “Game Posts” Miiverse community.

Deep Silver won’t be bringing the next release in the Dead Island series to Wii U. Why is this so?

Creative producer Alexander Toplansky provided an explanation to Digital Spy:

“One of the opportunities we had for Riptide was to continue the development of the engine, and really improve it and make a lot of refinements. The things that are required to bring something to a new platform, you need to either really get to be integrating it deep into the engine, or you’ve got to [do] a port. Neither one of those was a satisfactory outcome for us, so we decided to do what we got platform-wise and just make sure that we can deliver the best experience we can.”

Could Dead Island eventually make its way to Wii U? Things are looking a bit gloomy in that area. Toplansky wouldn’t necessarily rule out the possibility, but “it’s not something that’s planned.”

“There are no plans for the moment. It’s not something I would categorically rule out, but it’s not something that’s planned.”

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Update: Also confirmed for North America on May 24.

Believe it or not, Donkey Kong Country Returns 3D is just a couple of months away from launching – that is, in Europe.

Nintendo has confirmed that the updated port will release on May 24. The company tweeted just a few moments ago:

We haven’t received word yet about a North American release date, but we’ll have any news right here.

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A rather large update has hit the official Pokemon Rumble U website today. It’s brought along the game’s first trailer, footage, new details, and more.

We’ve posted all of the new content from the upcoming Wii U eShop game below. Be sure to visit the official site for even more goodies.


– First line of NFC figures: Bulbasaur, Pikachu, Torchic, Piplup, Lucario and Victini
– Pokemon Centers in Japan will sell download codes for the game
– Can attack with the GamePad touch screen
– Look for different items in the game
– Such items have different effects such as making you bigger or healing
– Some levels have gimmicks that you can control
– Others will damage you
– Each area has a boss at the end
– Multiple levels
– Timed battles are scattered throughout
– Can use the figures in the game and raise them using coins obtained within the game
– This makes them potentially stronger than the counterparts you capture in-game

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You can find Shigeru Miyamoto’s full interview with Geoff Keighley on GameTrailers TV below. We’ll add in an alternate video when a higher-quality video pops up.

What’s Broken Rules up to these days? The developer released Chasing Aurora for the Wii U eShop back in November but has been quiet since.

In a new interview, Broken Rules confirmed that it is making a new title “set in the same world as Chasing Aurora”. It’ll be a single-player experience, according to the studio. And for those hoping it’d support Nintendo’s portable, we’re sorry to say that Broken Rules doesn’t have any 3DS plans at the moment.

“We have nothing in the works for the 3DS. Yet we’re certainly working on a new game set in the same world as Chasing Aurora. All I can tell you so far is that it will be a single player game.”

Via


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