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The followings Rock Band Music Store songs will be made available on July 31:

Killswitch Engage – “The End of Heartache” – Pro Guitar and Pro Bass expansions available for $0.99
Killswitch Engage – “The Arms of Sorrow”
Killswitch Engage – “Starting Over” – keyboard support

Each song can be purchased for $2.00 on Wii.

Source: Harmonix PR

When Wii U arrives, it could have another high-quality title launch. Tomorrow Corp’s Kyle Gray has said that the team hopes to have Little Inferno available as soon as Nintendo’s new console hits store shelves.

As far as Wii U exclusive features go, Gray said:

“We’re tinkering with some features, but one thing we know for certain is that it will be the only version to exclusively have a Wii U logo.”

Gray commented on the 3DS as well. When asked if the team has any interest in developing for the handheld, Gray noted:

“It seems like it could be a good fit, but we won’t know until we have some time to tinker with it.”

Source

A trio of Wii Virtual Console games are lined up for release in Japan next month. They are as follows:

Neo Geo

Blazing Star – 900 points
The Last Blade 2 – 900 points

Virtual Console Arcade

Shanghai – 800 points

Source

The latest EDGE review scores are as follows:

Spelunky – 9
Deadlight – 6
Quantum Conundrum – 6
Krater: Shadows Over Solside – 4
The Elder Scrolls V: Skyrim – Dawnguard – 6
Theatrhythm Final Fantasy – 6
Tiny and Big: Grandpa’s Leftovers – 7
Thomas Was Alone – 7

Thanks to joclo for the tip.

Myst 3DS trailer

Posted 12 years ago by in 3DS, Videos | 0 comments

Is it just me, or is this port of Myst incredibly pointless? Most of the action takes place on the touch screen anyway…

Source, Via

Tekken series producer Katsuhiro Harada has fielded three important topics concerning Wii U.

He was recently asked about the Wii U version of Tekken Tag Tournament 2, his thoughts on the console being next-gen, and Namco Bandai’s involvement with the next Smash Bros. release.

On Tekken Tag Tournament 2, Harada discussed some of ideas he’s been thinking about for the GamePad. Also mentioned was console exclusives, such as the already-revealed “Mushroom Mode”.

As for the power of Wii U, Harada said “the graphics chips seems to be pretty decent”. But he feels that people are focusing too much on specs while not considering the system’s capabilities and features. Harada personally likes the idea of being able to take a full-fledged game, put it in the GamePad screen, and continue playing it elsewhere if someone needs access to the TV.

Lastly, Smash Bros. Harada doesn’t believe that fans should be concerned about its development since Masahiro Sakurai is handling game design. Harada won’t be too involved since he’ll be occupied with the Tekken series.

Harada also has no plans to push for certain characters from series such as Tekken and SoulCalibur. He stated, “The sole decision will probably be made in a way that if more people want Tekken characters in it then Sakurai might choose to do so, if not then so be it.”

Head on below for all of Harada’s comments about Wii U.

The biggest screen ever on a Nintendo handheld console enters Europe on July 28th alongside New Art Academy & Freakyforms Deluxe: Your Creations, Alive!

27th July 2012 – 3D handheld gaming will be taken to the next level when Nintendo 3DS XL launches across Europe tomorrow. The new Nintendo 3DS XL, available at launch in Silver + Black, Red + Black and Blue + Black, boasts the biggest screen ever on a Nintendo handheld console. With 90% bigger screens the Nintendo 3DS XL’s surface itself is only 46% bigger than the current Nintendo 3DS – meaning that 3D experiences still comfortably fit in the palm of your hands.

The glasses free 3D upper screen on the Nintendo 3DS XL will offer a larger area – measuring 4.88 inches – for viewing content and games and there will also be proportionally more 3D screen compared to the overall frame. Meanwhile the rim around the edge of the top screen has been streamlined, creating a slim look and the 90% increase in the upper screen size of the Nintendo 3DS XL compared to Nintendo 3DS is reflected for the bottom screen, which is now 4.18 inches.

Square Enix intends to update Dragon Quest X on a regular basis. Earlier today, producer Yosuke Saito tweeted that major updates will be introduced once every ten weeks.

What can players expect with these updates? While nothing has been confirmed specifically, Dragon Quest X will receive new gameplay systems and play elements with each new release.

On top of the updates, Square Enix will prepare weekly quests downloads that contain story elements.

Source


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