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Nintendo 3DS Version to include Special Features and Eye-Popping Graphics

London. United Kingdom – Feb. 15, 2011 – Captain Jack Sparrow and his band of pirates will bound into 3D action with LEGO® Pirates of the Caribbean: The Video Game for the Nintendo 3DS™ hand-held system in May 2011. Published by Disney Interactive Studios and developed by TT Games, the Nintendo 3DS version will bring the LEGO Pirates world to life with vivid 3D in the palms of players’ hands. The game will include unique features such as “Pirate Duel,” a chance encounter system, as well as high resolution graphics and support for Play Coins.

“The Nintendo 3DS lets players experience a LEGO game like never before, and allows us to add new depth to the Pirates of the Caribbean universe,” said Adam Sussman, senior vice president of publishing, Disney Interactive Studios. “The game incorporates new features such as the Pirate Duel system and high resolution 3D effects to deliver fun and clever gameplay fans of the LEGO series expect. “

Yet another discovery has been made today on the profile of a person’s Behance profile. Nubytech’s Alfredo Tato designed a number of unique controllers in the past, including one for Resident Evil 4. One controller never made it to market, though – a Zelda prototype based on Twilight Princess. Check out some photos of the controller above – it’s definitely interesting, to say the least!

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Junichi Masuda, co-founder of Game Freak and director of Pokemon Black & White was first asked if there could be a Pokemon title that was a main part of the series on Wii…

“I don’t think so. I think the Pokemon core series is always going to be with handheld hardware, in the future as well. I consider handheld hardware you can carry around with you as almost being equal to being with Pokemon, always. I think handheld really matches the idea of Pokemon that we have. Also, you can communicate and transfer data all the time, whenever you want with a handheld. That’s also a match with the Pokemon concept.”

Masuda was then asked if the increased connectivity of home consoles would allow them to overcome the portability concept…

“What I think is best for the Pokemon series is to be able to carry it in a portable device, to be able to go anywhere and have fun with people, to not be bound to any one spot. I mean in the future it’d be nice to work on other systems if they were more portable.”

Lastly, Masuda was asked what form a Wii Pokemon title would take…

“Obviously the home console allows people to get together, for parties, and those sorts of things. Maybe in the future, if we can think of a way to do something cool with that, then that’s the sort of environment we can work in.”

I know this sounds discouraging in terms of receiving a proper Pokemon RPG for Wii, but nothing has been confirmed yet. Although we know that there’s a game in development for the console, literally nothing has been said about the project… we don’t even know how involved Masuda is. Let’s just hope it isn’t a party game!

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