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Lost in Shadow – Screens

Posted 15 years ago by in Wii | 0 comments

Hudson PR

Course: Wario’s Gold Mine
Objective: Time trial
Tournament date: 9/15 – 9/25

A BRIGHT FUTURE AHEAD FOR NINTENDO DSi XL

Nintendo launches yellow, green & blue Nintendo DSi XL handheld consoles across Europe

The Nintendo DSi XL handheld gaming console, is set to have a technicolour makeover this autumn, as three bright new colours – yellow, green & blue make their way to stores across Europe on 8th October 2010 for all to enjoy!.

Since it’s European debut in March 2010, as part of the Nintendo DS range, the Nintendo DSi XL has sold over 3.6 million* pieces of hardware globally, taking the total number of Nintendo DS range of consoles to over 132 million** systems. In addition to the stylish wine red and dark brown consoles still available in stores, players will be given a wider choice of colours to choose from as yellow, green and blue join the offerings!

With New York Fashion Week in full swing through Sept. 16, designers, consumers and media around the world have turned their eyes to the Big Apple to view the latest fashions hitting the runway. Quite unexpectedly, one item is emerging as the season’s most sought-after accessory: the classic stovepipe hat. Industry watchers are crediting this unique trend to Professor Layton, star of the new Professor Layton and the Unwound Future™ game for the Nintendo DS™ family of systems. Fans of the acclaimed hand-held game series already recognize the professor’s signature stovepipe hat as an emblem of scholarly chic and puzzle-solving fun. Since the third installment of the Professor Layton series launched across North America on Sept. 12 – right in the middle of New York’s fall fashion maelstrom – the stovepipe hat has seen a mighty surge in popularity, appearing everywhere from crowds to catwalks.

Although his status as a fashion trendsetter is just now hitting its peak, Professor Layton is recognized far and wide for his superior puzzle-solving skills. And no matter what they’re wearing, audiences are sure to enjoy the new puzzles in Professor Layton and the Unwound Future. Players must help to unravel a new mystery by solving a series of mind-bending riddles and challenging puzzles. When the professor and his apprentice, Luke, receive an ominous letter sent from 10 years in the future, they must travel through time to prevent the city of London from falling into chaos. Players will encounter more than 165 entertaining puzzles as they wind their way through the game’s captivating storyline.

For more information about Professor Layton and the Unwound Future, please visit http://www.professorlaytonds.com

Source: Nintendo PR

Ted Newman, creative director at n-Space, was first asked if Winter could be technically possible on the 3DS…

“Yes, absolutely. The 3DS is really powerful, just going beyond the 3D screen side of it — what it can do in terms of pushing polygons and using advanced texture shaders. It’s really no secret how strong of a system it is. Everything we did with the Wii demo of Winter would absolutely work on that system. And there’s a lot more you can do, especially with a game like that, a survival-horror game in 3D. I mean, I can think of 10 ideas off the top off my head right now.”

Newman later was asked if it would be difficult to transfer Geist to the 3DS…

“No, because there’s a lot of similarities between the systems [GameCube and 3DS] in terms of bringing one engine over to work on the 3DS. You know, if Nintendo was interested in getting a Geist game on 3DS, it’s certainly doable. As a fan of Geist and as someone who worked on it for three-and-a-half years, I’d love to see it. I love the whole mechanic, and I love that whole universe.”

Last but not least, Newman talked about the 3DS in general…

“Everything I saw at E3, I was completely impressed with. I really can’t think of anything that I thought was a shortcoming. I can understand people wanting dual analogs. I’m trying to think of how that would actually feel with the system — that plus the D-pad. But anyway, back to your question: I totally believe in [Nintendo’s] knowledge of hardware, and as the [3DS] evolves to the point where it’s ready to release, [Nintendo] is going to solve whatever problems it needs to solve. [3DS] is going to be incredible.”

Obviously, we’ve known for awhile that the 3DS will be a much stronger system than the DS. But lately we’ve been hearing some very positive opinions from developers that it truly is a very powerful handheld in general. I’ve never been focused on graphics or system specs too much, though I have to say I’m quite interested to see what kind of technology is behind the 3DS – at the moment, we only know a few details. Come September 29, I’m sure we’ll find out a lot more about the portable.

Source

WiiWare

Adventure on Lost Island – Hidden Object Game – 86 blocks

DSiWare

Castle Conqueror – 92 blocks
myNotebook: Tan – 75 blocks
Crazy Pinball – 51 blocks

Nintendo Week (9/13)

Posted 15 years ago by in Videos, Wii | 0 comments

This video is very similar to the trailer Activision released some time ago, but some footage has been added such as new multiplayer levels.

Twenty-five years ago today, Nintendo’s original Super Mario Bros.™ video game made its debut in Japan and changed the world of video games forever. Since then, Mario™ has become one of the most renowned and beloved video game characters around the globe.

Mario is all but synonymous with Nintendo. It’s difficult to think of one without thinking of the other. Super Mario Bros. contains a magical blend of characters, graphics, challenges, music and action that still captivates players today. The original game sold 40.24 million units worldwide, and remains one of the best-known, best-loved video games in the world. It popularized the side-scrolling format and established elements of the Mushroom Kingdom that are still used in today’s Mario games. Super Mario Bros. frequently appears on lists of the best games of all time.


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