Thanks to Stéphane C for the news tip!
Thanks to Ross M for the news tip!
Update: Added a few more details
This information comes from Nintendo Power…
– Game will have 10,000 new words (adjectives)
– 120 levels
– Controls, level editor to see an improvement
– Hint system changing
– No more par system
– More of an emphasis on adjectives, merits
– Releasing fall 2010
– 5th Cell the developer once again
– Only for DS
– Will have d-pad controls as well as stylus controls
– Camera fixed
– Big psychics update
– Levels revamped, improved, deeper in content
– Players can string adjectives together
– Some new words besides adjectives
Thanks to Bvat for the news tip!
This is pretty neat and something that most Nintendo fans probably aren’t aware of. There’s a small music nugget that comes from the results screen in Mario Kart 64. After about fifty minutes, a different type of loop will play for a minute and a half or so. After that, the music will return to normal. Take a look at the video below to see for yourself!
Why Nintendo would change up the music after fifty minutes is beyond me. But this a nice little secret that Nintendo fans may appreciate!
VC:
Moon Cresta (Hamster, ARC, 800)
WiiWare:
Mega Man 10 (Capcom, 1000 + DLC)
DSiWare:
GG Series: Throwout (Genterprise, 200)
Renjuku Kanji Shou-gaku 4-nensei (IE Institute, 500)
Renjuku Kanji Shou-gaku 5-nensei (IE Institute, 500)
Brain Challenge (Gameloft, 500)
Let’s Golf (Gameloft, 1000)
– Remake
– Robot sprites, similar to the original
– New, high-quality attack animations
– Gameplay systems based on the original, but has refinements from more recent SRW games
– Carries over the feel from the original
– Releasing May 27
– For the DS
– 6090 yen
Thanks to jcr for the news tip!
Bitmob conducted the following interview with Nintendo of America’s localization producer Nate Bihldorff…
Bitmob: Why Samus? Relatively few Nintendo characters are made to be “real.” You don’t hear Link talking about Ganondorf or Mario wondering what Bowser is up to…yet you hear Samus talking about the Mother Brain, Ridley….
Nate Bihldorff: I don’t think it’s a matter of the folks at NCL [Nintendo Co., Ltd., the Japanese headquarters] going into a room, looking at a dartboard of all their major properties and saying, “That one! That’s the one we’re going to grow!”
It’s more that there’s always been in [Super Metroid director Yoshio] Sakamoto-san’s head a big story and a big background for Samus. You can take a look at some of the manga, which isn’t necessarily related to the games, but there’s clearly more story to Samus than has ever been shown in the games.
I think it’s very appropriate in this case. I think Samus, more than anyone else, is someone whose story we’ve always wondered about, whereas, for various reasons, you don’t really wonder about Mario’s past all that much. And with Link, there have been so many Links over the years, you can get lost looking at all those.
Never heard of Zaxxon? I can’t blame you. While this SEGA arcade game may be considered a classic by many, unless you went to arcades frequently you probably haven’t played it. Regardless, the game has been rated by the ESRB for Wii which hints that it will be heading to the Virtual Console service.