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12 February 2009 – Pokémon Platinum Version is heading to Europe to satisfy the thirst of Nintendo DS owners hungry for a whole new epic Pokémon adventure! The game that has sold over 2.4 million copies to date in Japan since its launch last September, with more than one million of those copies being sold within the first three days of launch; is set to reach European shores on 22 May 2009.

A sweeping new adventure, set in the Sinnoh region of the Pokémon world, packed with new features – such as new ways to play online at the Wi-Fi Plaza over Nintendo Wi-Fi connection and the ability to save your greatest victories in the Vs. Recorder – will electrify fans of the Pokémon series. A brand new Distortion World, governed by neither time nor space, also emerges, which provides a whole new gameplay challenge!

“The Wii is not as powerful of a system as the PS3 and the 360,” Slepian said, of why they went with the cartoony graphics. “You can’t get away with the things you can do on the next-gen systems, so why bother? The Wii is more arcade-y, and I love how it looks. And [actor/writer] Dan Aykroyd loves how it looks.” – Todd Slepian, Ghostbusters Wii producer

I’m not entirely sure calling the Wii arcade-y is a bad thing. Though the Wii does have a number of hardcore games, I don’t think you can exactly call it a hardcore system. Calling the Wii arcade-y may be appropriate.

More details below:

– Makes use of Wiimote + nunchuck
– B button to fire Proton Pack – aim Wiimote at ghost until it is dazed, then wrangle it into the trap
– Commands pop up while wrangling
– Not like a quick time event
– Other equipment like PKE meter + power goggles mapped to d-pad – show hidden things such as collectibles, secret rooms, obstacles, ghosts
– Hints are in the game
– Total damange done and collectibles found used to determine rating at the end of a level
– In co-op mode, damange used to compare scores
– Has 7/8 missions, 3-5 levels each
– 8-10 hours long – players can replay levels
– Story similar to 360/PS3
– Level layout different, some different enemies + look/feel in Wii version
– No online functionality, could happen in a sequel

Fans of the Dragon Quest series will have to wait a few months longer to get their hands on the latest installment in the series, Dragon Quest IX. Square Enix announced today that the game is now scheduled to release on July 11. Previously, the game was expected to release next month. Square Enix has stated that the game has been delayed in order to polish it up and increase the quality.


A few days ago, it was learned that the Official Nintendo Magazine would be delaying its latest issue slightly. Now the magazine has explained the exclusive content behind the delay. Hot on the heels of the latest Mario & Sonic at the Olympic Games announcement, ONM will have the first preview and screenshots of the title.

Shigeru Miyamto will once again be guiding the development of the title. ONM 40 will be on sale tomorrow.


First Three Go Play Titles Expected To Launch in 2009

EDISON, N.J., February 12, 2009 -Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced an all-new branding initiative that unifies a series of energetic, motion based Wii™ games under the banner label – Go Play. The first title in the line is Go Play Lumberjax which is slated to launch late spring. Additional games include Go Play City Sports and Go Play Circus Star which will roll out in Summer and Fall respectively.

“The Go Play brand is intended to deliver on the promise of active, fun, family friendly game experiences,” said Gui Karyo, Executive Vice President of Operations. “Our first three products intermix every day activities with imagination to define an overarching label that means ‘motion-based fun for everyone.'”

The Vanishing Files mystery arrives in Europe, Australia and New Zealand in Q3 2009

Northampton, UK – February 12th, 2009 – Oxygen Games is pleased to announce the engrossing and addictive whodunit mystery, Cate West: The Vanishing Files, will be available in Europe, Australia and New Zealand in Q3 2009.

A series of unsolvable crimes, dubbed “The Vanishing Files”, have paralyzed the city. The police turn to crime novelist Cate West, whose psychic visions might just be the key to solving the mystery. Help Cate find clues, compile evidence and track down hideouts to discover the link between these crimes and an unsolved mystery from Cate’s past!

The Two Most Famous Video Game Icons Return For Another Olympic Competition

TOKYO (February 12, 2009) – SEGA® Corporation and Nintendo Co., Ltd today announced that two of the biggest video game heroes, Mario™ and Sonic™, will be coming together again, this time taking their rivalry to the snow and ice in another officially licensed Olympic-themed smash hit Mario & Sonic at the Olympic Winter Games™. Heading to stores late in 2009 on the Wii™ home video game system and Nintendo DS?, Mario & Sonic at the Olympic Winter Games will take players to Vancouver, Canada, host city of the official 2010 Olympic Winter Games. This gaming experience invites players of all ages and skill sets to face-off in some of the most intense winter competitions available for the Nintendo platforms.

Developed by SEGA of Japan, under the guidance of Shigeru Miyamoto, Mario & Sonic at the Olympic Winter Games will take players to lifelike Olympic venues where they can choose from a legendary cast of playable characters, including new faces to the series to be revealed later this year. Following the phenomenal worldwide popularity of Mario & Sonic at the Olympic Games, which has sold over 10 million copies worldwide, this fresh gaming experience will feature completely new Olympic Winter Games events from the official competition schedule including Alpine Skiing and Speed Skating with more events announced throughout the year.

Tailored to the specific system controls, Nintendo DS and Wii gamers will enjoy completely unique experiences thanks to each platform having its own specific gameplay features and modes. Players of all skill levels will enjoy the intuitive controls of both the Wii and Nintendo DS systems, in both single and multiplayer gaming modes. The Wii game will offer an even richer multiplayer experience offering co-op and competitive gameplay where the Nintendo DS brings an intense competitive element using the Nintendo DS wireless capabilities. Additionally, one of the new features to be found in Mario & Sonic at the Olympic Winter Games is the inclusion of the Wii Balance Board™ which can be used in some events featured in the Wii version, allowing for a more interactive and realistic gaming experience.

Published by SEGA across Europe and North America, and published by Nintendo in the Japanese market, Mario & Sonic at the Olympic Winter Games is again licensed through a worldwide partnership with International Sports Multimedia (ISM), the exclusive interactive entertainment software licensee of the International Olympic Committee (IOC).

“We are extremely happy to again team up with Nintendo and ISM on what promises to be another global success.” says Naoya Tsurumi, CEO, SEGA of America and SEGA Europe. “Sonic will partner with Mario once more beneath the spotlight of the legendary Olympic Games. Together they will face new athletic challenges that will provide gamers with more of the exciting experiences unique to this series.”

”SEGA has been a valued publishing partner of Nintendo for many years and Mario and Sonic at the Olympic Winter Games is the ultimate representation of that relationship,” said Reggie Fils-Aime, president and COO, Nintendo of America. “We look for this game to continue the tradition its predecessor started by bringing new events, new characters, and new gameplay experiences to fans worldwide.”

“To once again have Mario and Sonic and friends compete in Olympic sports and events in a winter setting is tremendously exciting for the Olympic Movement and the millions of gamers worldwide who enjoyed the characters’ previous match up”, says Raymond Goldsmith, Chairman & CEO of ISM.

Mario & Sonic at the Olympic Winter Games will be in stores late 2009. For more information about the game, please visit or For any assets, please visit the SEGA FTP site at

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