With the announcement of Marvel vs. Capcom 2, Wii owners were left to face the fact that the title would not see a release on that system. Capcom had provided an initial explanation as to why that decision was made. Now, however, the company has provided further information.
“No, don’t blame Marvel. Blame the economics of retail. We’ve opted to not negotiate those rights because the economics don’t make sense, nor does it dovetail with what we feel works in the digital-only space.” – Christian Svensson, Corporate Officer/VP of Strategic Planning & Business Development
Footage begins at about 4:20…
These images come from the latest episode of Pokemon Sunday in Japan…
Will update this post with additional images if more appear…
These details come from German magazine N-Zone…
– Power, angle play important role in amount of damage given to an opponent
– Shake Wii controller to take out sword
– No weapon inventory, helps the flow of the game
– Sometimes need to complete quicktime events – ex: Protect against slashes
– Enemies will come at you directly when you shoot at them
– Sword/pistol aren’t the only weapons in the game
– Can obtain the shotgun, can be upgraded
– Can only play with Wii MotionPlus
– Location = American/Asian/futuristic Wild-West mix
– No characters from the first game returning
– Artists working on the game traveled to Japan, 6,000 pictures taken to get a good idea for the art in the game
– Main character is the only person
– 15 enemy classes
– 5 boss fights
– 6 enemies attacking at once at the most
– Main enemy is a warlord of sorts
– The bigger levels are about 30% linear, 70% open
– Extra missions will become available by radio
– Can complete extra missions whenever you want
– At one point in the game, you’ll learn Katana moves to take out barrages
– 10 hours of gameplay up to this point
Thanks to joclo for the news tip!
May
Boom Blox Bash Party (Wii) – 29th May 2009
Rock Band 2 (Wii) – 29th May 2009
June
The Sims 3 (PC/Mac) – 5th June 2009
EA SPORTS Grand Slam Tennis (Wii) – 12th June 2009
EA SPORTS Grand Slam Tennis Inc. Wii Motion PLUS (Wii) – 12th June 2009
MySims Racing (Nintendo DS) – 19th June 2009
MySims Racing (Wii) – 19th June 2009
Rock Band Unplugged (PSP) – 19th June 2009
In spite of the sales of some of the more core, mature titles on Wii such as MadWorld, EA is still a believer in that type of market. Glen Schofield, VP and general manager of Visceral Games, admits that Dead Space: Extraction “is an experiment” for the company, but that they are “confident” that the game will perform well.
“I’m confident – it is an experiment, but there’s going to be 50 million Wiis out there by the time the game comes out, so if you only hit 2 per cent of the installed base you’ve got a huge number. I don’t know – there have been some already, Resident Evil and House of the Dead, that have done really well, so we’re pushing for that 80-plus-rated game, and that’ll put you in the top 5 per cent of all Wii games… because most do not have a great score…”
Thanks to _Contra_ for the news tip!