Super Meat Boy launch video
Posted on 8 years ago by Brian(@NE_Brian) in Videos | 0 comments
Super Meat Boy launches today on the North American and European Wii U eShop. View a brief release video for the game below.
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More Super Meat Boy Wii U footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Another round of footage is in for Super Meat Boy on Wii U. The platformer will be out on the eShop starting next Thursday.
Here’s the latest gameplay:
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24 minutes of Super Meat Boy footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Extensive gameplay has arrived showing Super Meat Boy running on Wii U. Here’s a video with over 20 minutes of footage:
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Super Meat Boy file size
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
Super Meat Boy is just a little ways away from releasing on Wii U. When it’s made available, you’ll need just over 200MB to download the game. Expect to see it on the eShop next Thursday.
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Super Meat Boy also out for Wii U on May 12 in North America, 3DS version hinted at
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 3 Comments
Super Meat Boy was confirmed for a May 12 release on the European Wii U eShop a few days ago. An announcement sent out today reveals that the game will also be out in North America on the same day.
Super Meat Boy will cost $14 / £13 / €14 at launch, which is a 20 percent discount. It’s seeing a 20 percent discount until May 26.
Along with Super Meat Boy’s Wii U release date news, the announcement contained an interesting section which seems to tease a 3DS version. Here’s that relevant part of the press release:
Super Meat Boy launched in 2010 on Xbox 360 and PC, and was immediately labeled as a definitive work in the sub-genre of brutally difficult platformers. Since then, gamers all over the world have been waiting to play it on other platforms. It was finally released on PS4 and Vita last year and with the Wii U version arriving this month, only the 3DS will be missing (but maybe not for too long ;)) Gotta catch them all!
Source: Team Meat / BlitWorks PR
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Super Meat Boy trailer
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 6 Comments
Super Meat Boy will be launching on Wii U in the near future. While we wait for the game, check out a trailer below.
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Super Meat Boy hitting the European Wii U eShop on May 12
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Super Meat Boy is finally launching on Wii U next month. A listing on the eShop confirms it for May 12, and there’s a good chance we’ll see it in North America on the same day. It’ll cost €14.00.
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You’ll be able to play Super Meat Boy on Wii U “in a couple of months”
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 5 Comments
Super Meat Boy was finally confirmed for Wii U during last week’s Nintendo Direct – specifically the European presentation. Creator Tommy Refenes followed up with a brief message on Twitter.
As Refenes stated, Super Meat Boy will be on Wii U “very soon.” He expects that it will be launching on the eShop “in a couple of months”.
Here’s Refenes’s full Twitter post:
Super Meat Boy is coming to WiiU very very very soon. @BlitWorks is wrapping it up and you should be playing it in a couple months! Hooray!
— Tommy Refenes (@TommyRefenes) March 4, 2016
Thanks to Dry Bone Koopa for the tip.
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Blitworks is behind The Next Penelope’s Wii U port
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 1 Comment
The Next Penelope has long been planned for Wii U. Creator Aurelien Regard published a Tumblr blog concerning the core game’s development a few months back, which contains a little piece of information about the eShop version that slipped under the radar.
Regard wrote that Blitworks has been put in charge of bringing The Next Penelope to Nintendo’s system. This team has extensive porting experience, including the tough task of Bastion on PlayStation Vita. Regard says the Wii U version will be prioritized as Blitworks remakes the game from scratch in C++.
He said:
“It’s a relief: while I’m writing, the very talented studio Blitworks is currently totally rewriting Penelope from scratch to C++, and making a great port / remake on consoles. It’s a gigantic amount of work, and they will even publish it, prioritizing WiiU.”