Sonic Mania director on what makes a Sonic game, interested in making a 3D title
Posted on 6 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Eurogamer spoke with Sonic Mania director Christian Whitehead as part of a feature exploring the creation of the game. One interesting topic brought up is what actually makes a Sonic game.
Whitehead shared the following on that front:
Sonic Mania director on the origins of the Mean Bean Machine boss battle
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 9 Comments
One of the more interesting boss fights in Sonic Mania is the Mean Bean Machine. As a tribute to the original game on the SEGA Genesis, it has you battling Doctor Eggman with falling block pieces.
Sonic Mania director Christian Whitehead touched on the origins of the boss fight in an interview with IGN. He shared the following:
Sonic Mania director on the Easter eggs, scrapped plans, wanting to make a sequel, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 21 Comments
Rolling Stone published a lengthy interview with Christian Whitehead, the director of Sonic Mania. The two sides chatted about a wide array of topics, including the game’s Easter eggs, how the initial plan for the sequence of Zones was scrapped, potentially coming back for a sequel, and more.
We’ve highlighted some notable excerpts from the interview below. You can read the full talk on Rolling Stone here.