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EA

EA earned $695 in revenue across console, mobile, and PC software sales during the latest financial quarter. Unsurprisingly, just $9 million of the total came from Wii U and Wii U titles, or 1.3 percent.

If you were to disregard handheld and PC sales, Wii and Wii U’s total increases to 3 percent. Still, that’s nothing compared to the Xbox 360 (54 percent) and PlayStation 3 (42 percent).

Also worth mentioning, handheld sales encompass 14 percent of all EA mobile sales. Sony handhelds take up 8 percent while Nintendo portables account for 6 percent.

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Last year’s Need for Speed game, Most Wanted, landed on Wii U earlier this year as a late (but impressive) port. The same can’t be said of this year’s release, Rivals.

Rivals’ non-appearance on Wii U can be attributed to one reason: sales. Creative director Craig Sullivan provided the TSA with the following explanation regarding the decision to leave the platform out of the mix this year:


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