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Eugene Jarvis

Ahead of Cruis’n Blast’s launch on Switch this month, we’re publishing a new developer interview with series creator Eugene Jarvis. Jarvis had much to say about putting the racer on the console, including how this new version came to be, why it’s an exclusive, and whether we could see online play supported in the future.

Our full discussion can be read in full below.

Nintendo Everything recently had the opportunity to speak with Cruis’n creator Eugene Jarvis. As part of that, we received information regarding the technical performance of Cruis’n Blast on Switch, including frame rate and resolution.

Cruis’n Blast is confirmed to run at 60 frames per second in single-player when docked or playing in portable mode. As for multiplayer, Jarvis told us: “For two-, three- and four-player split-screen modes, the game runs at 60-30 FPS in both docked and portable modes.” We also can confirm that Cruis’n Blast always runs at 1080p when docked and 720p when in portable mode.

Could the original Cruis’n arcade trilogy appear on Switch at some point in the future? Series creator Eugene Jarvis does at least seem interested in the idea.

Speaking with Nintendo Everything in a recent interview about the series’ future, Jarvis brought up the possibility of Switch ports that would support full HD. This would feature Cruis’n USA, Cruis’n World, and Cruis’n Exotica.

Jarvis’s full words:

Earlier in the year, Raw Thrills brought Cruis’n Blast. Nintendo’s logo is featured on the arcade machine in part because the Cruis’n name was licensed from the Big N.

In a recent interview with Arcade Heroes, Raw Thrills CEO Eugene Jarvis spoke about the Nintendo side of things for Cruis’n Blast. On the topic of how involved Nintendo was in the process, Jarvis stated: