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GDC 2017

At GDC a few weeks ago, Niantic’s Dennis Hwang hosted a panel relating to Pokemon GO. Hwang touched on “the various UX and visual design choices that were shaped by a focus on real-world gaming, and how they led to a fun and accessible play experience for a diverse set of players across age and gender demographics.”

The full recording for Hwang’s session is now online. You can watch the full talk below.

The full panel is now online for the Zelda: Breath of the Wild session at GDC 2017. Nintendo’s Hidemaro Fujibayashi,
Satoru Takizawa, and Takuhiro Dohta go in-depth with discussing how some of the convention-breaking mechanics were implemented in the game. Check out the full video below.

The Legend of Zelda: Breath of the Wild went through an interesting trial and error process to say the least. During a panel at GDC today, some of the game’s developers revealed some of the early ideas thrown around.

For one thing, Nintendo was toying around with “Hyrule Wars” and an idea in which aliens are seemingly invading. We also get a look at some… interesting designs for Link.

Nintendo tweeted out the images from the GDC panel:

Zelda: Breath of the Wild’s GDC 2017 panel is now underway. Director Hidemaro Fujibayashi, art director Satoru Takizawa and technical director Takuhiro Dohta are participating in the talk.

Those who are in attendance – including Nintendo itself – are tweeting out tidbits and photos from the event. We’ll round it all up below over the next hour or so.

During the 2017 Game Developers Conference today, Niantic announced that its hit mobile game Pokemon GO has exceeded 650 million downloads.

Niantic chief technology officer Phil Keslin mentioned that trainers have now walked roughly 8.7 billion kilometers (5.4 billion miles) while playing Pokemon GO. Keslin said that distance is “just shy of Pluto”, but it’s actually closer since Pluto is about 7.5 billion kilometers (4.67 billion miles) away even at its farthest distance from Earth.

Keslin added that Niantic intends to keep Pokemon GO fresh with regular content updates.

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Devolver Digital sent out a tweet last October following a meeting with Nintendo. It went well, as the company said it was “confident” about some of its titles appearing on Switch in 2017.

A new update posted on Devolver Digital’s Twitter account just a few minutes ago notes that its “first Switch game is coming, hopefully later this year”. It also sounds like we’ll be hearing some news out of GDC 2017 next week.

The tweet is as follows:


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A panel for The Legend of Zelda: Breath of the Wild will be held at GDC 2017, Nintendo announced today. Game director Hidemaro Fujibayashi, art director Satoru Takizawa, and technical director Takuhiro Dohta will be on hand for the panel, named “Change and Constant – Breaking Conventions with The Legend of Zelda: Breath of the Wild”. The event “will provide an in-depth look at how these convention-breaking changes were implemented.”

Nintendo will host the panel between 11 AM to 12:30 PM local time on March 1 at the Moscone Center. It doesn’t sound like a live stream will be offered, but it will be shown on the GDC Vault site the following week.

Source: Nintendo PR

Engadget published a piece today about developer aeiowu bringing TumbleSeed to Switch. As part of that, the site received a comment from Nintendo about indies in general.

“Nintendo greatly values its collaborations with indie developers across the world, and is working closely with them on a wide range of content,” a representative told the site. The same statement adds, “We look forward to discussing more as we approach GDC 2017.”

GDC is just around the corner – the event begins on February 27.

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Nintendo’s status at GDC 2017 was previously unclear, but it seems that the company’s presence is confirmed. The expo’s website lists the big N as one of the many exhibitors. Nintendo will have three booths in the North Hall.

GDC 2017 runs between February 27 and March 3.

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