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Ikaruga

If you want to own Ikaruga on Switch, the only option you have is digital. Nicalis released Treasure’s shoot ’em up awhile back exclusively on the eShop. However, it sounds like fans will have another option soon.

On Twitter today, Nicalis posted the image above – a boxart image for Ikaruga, which teases a physical copy. The company didn’t say anything else aside from suggesting that fans sign up for their store newsletter. That can be done on the official website here. Stay tuned for future updates.

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Nicalis created the world’s largest Switch case for Ikaruga, which strongly hints that fans will be able to buy a physical version of the game currently limited to the eShop. Check out Nicalis’ tweet below.

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Ikaruga is one of a few different games out today on Switch. For a look at the launch trailer, continue on below.

Earlier in the month, Nicalis announced that Ikaruga is coming to Switch. The reveal was made through social media as well as an official press release.

Had Nicalis had its way, the announcement would have gone down slightly differently. The company actually reached out to Nintendo about revealing the news in a Nintendo Direct, but the Big N “wasn’t interested.”

Ikaruga is quickly approaching its May 29 release date on Switch. For a look at the game with early footage, watch the video below.

Ikaruga is coming to Switch, Treasure and Nicalis have announced. It will cost $14.99.

Treasure, who is also responsible for Nintendo’s Sin and Punishment series, originally made Ikaruga for the arcades in 2001. The vertical shooter would end up on GameCube a couple of years later.

In the Nintendo scene, Treasure is known for its work on the Sin & Punishment series. The studio also created the cult-classic shoot ’em up Ikaruga, and it now seems the developer is looking into a possible Switch version.

Treasure said on Twitter today that Switch can be played vertically, so the company has been receiving requests to port Ikaruga. Treasure bought a 108 yen stand at Daiso and tried placing the system vertically, but noted that it should’ve been 3mm broader. Horizontally it’s perfect, but vertically it’s a bit lacking.

In a nutshell, the tweet is about Treasure contemplating how playing Ikaruga vertically would work on Switch. However, it sounds like they feel like the screen is not quite broad enough when placed vertically. We’ll have to wait and see how this plays out.


Thanks to Moonpie for the tip.

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