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Inazuma Eleven Victory Road delayed 2025

Inazuma Eleven: Victory Road doesn’t have an exact release date, but it has a fairly specific release window. Level-5 just announced during a presentation today that the game is arriving for Switch in June 2025.

Yes, this marks yet another delay for the project. Unfortunately, Inazuma Eleven: Victory Road has seen a number of different delays throughout its lengthy development period. It was most recently planned for this year.

Decapolice delayed 2026

Decapolice has been delayed once again. Today, Level-5 announced that the game is now heading to Switch in 2026.

Decapolice appeared during the new Level-5 Vision 2024 presentation that just aired. Level-5 CEO Akihiro Hino spoke a bit about the game, but only commented briefly on the delay. Hino indicated that the team needs more time to finish the project, stating that the team is working to improve the visuals and content “as we’re evolving it into an even more engaging experience.”

August 19: Fantasy Life i: The Girl Who Steals Time has been delayed for a second time. It was most recently planned for October 10, but a 2025 launch is now very likely.

On its website, Level-5 said it has “decided to change the release date”. The company did not explain why another delay is happening, but regardless, extra time is needed.

LEVEL-5 have revealed their lineup for the 2024 Tokyo Game Show. They’ll be showcasing games that were originally revealed in the February 2023 Nintendo Direct, including the recently delayed FANTASY LIFE i, as well as DECAPOLICE and Professor Layton and The New World of Steam.

Check out the full details below:

Level-5 Vision 2024 date

Level-5 Vision 2024, which was previously delayed to an unspecified date this summer, is now confirmed to be taking place this month.

The showcase was actually announced last November. At the time, Level-5 was planning the event for April. We never had an actual date though, and when April finally came around, the showcase was postponed.

More:

Megaton Musashi Wired update 3.1.0

Level-5 has announced the first free update for Megaton Musashi: Wired, version 3.1.0

The update instantly unlocks the new legendary collaboration mech and special moves for UFO Robot Grendizer. Also planned is various new content including Rogues, weapons, missions, and other improvements. 

Players can look forward to the following:

Level-5 Vision 2024

November 29: Level-5 Vision 2024: To the World’s Children in April 2024, the company confirmed today. A specific date wasn’t provided but should be shared closer to the event.

Level-5 Vision 2024 will feature the company’s games releasing in 2024. Also, a brand new game will be announced. Other expected titles include Fantasy Life i: The Girl Who Steals Time, Inazuma Eleven: Victory Road, Decapolice, and Megaton Musashi X. Although it’s a 2025 game, Professor Layton and the New World of Steam could show up as well.

More:

Inazuma Eleven: Victory Road worldwide beta test

The worldwide beta test previously announced for Inazuma Eleven: Victory Road will be held next week, Level-5 has announced. Players can experience what the game has to offer starting on March 28, 2024.

The beta test will let you battle online or against the CPU as you train up your players. Additionally, a Spectator Mode is included to watch online matches. Up to 48 players will be available from the Inazuma All-Stars, National Champs, and Alius Masters.

Thanks to today’s Nintendo Direct, we have a final release date for Fantasy Life i: The Girl Who Steals Time. The game launches on October 10, 2024.

Fantasy Life i: The Girl Who Steals Time was announced for Switch exactly one year ago. It was initially planned for last year, but ended up receiving a delay.

Decapolice delayed

The latest on Decapolice was shared today during the Level-5 Vision 2023 II presentation with a delay announcement. According to president Akihiro Hino, the game’s launch has moved to 2024. It was originally announced for this year.

Hino explained that “this title possesses a vast open world of unprecedented size” and the team “decided to take a little more time.” He added: “We aim to build a dense and immersive world, filled with opportunities to play. Various incidents will occur in many different locations.”


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