Shigeki Morimoto speaks about original Pokemon launch, gratitude towards fans
Posted on 8 years ago by Zack in Videos | 1 Comment
Shigeki Morimoto, Game Designer and Battle Director at Game Freak, was featured in a video celebrating the 20th anniversary of Pokemon in which he reminisces about the launch of the original Pokemon games in Japan, and how he wondered about the future of Pokemon at the time. The video ends with Morimoto thanking his fans for helping to make Pokemon the wild success it has become.
You can watch the video below.
More: Game Freak, Pokemon, Shigeki Morimoto
Morimoto, Ohmori talk more about Sun/Moon – favorite Pokemon, Hyper Training, Battle Royal
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Pokemon Sun and Pokemon Moon were featured at Gamescom this past week. Battle director Shigeki Morimoto stopped by to show off more of Battle Royal, and we also got a first look at the new Pokemon Turtonator.
To start off the segment, Morimoto said he was indeed the one who included Mew in Pokemon Red/Green. Despite not actually being obtainable at the time, he added it because it might be used in some way further down the line. When asked about his favorite Pokemon, he naturally went with Mew.
Morimoto was also asked which new Pokemon is the most interesting to him and the one would he like in his team. His response? Alola Exeggcutor is his favorite. Morimoto used it before and is looking forward to using it again in its new form.
More: Pokemon Moon, Pokemon Sun, Shigeki Morimoto, Shigeru Ohmori, top
Game Freak on balancing Pokemon strength
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Pokemon series has continued to grow, including the amount of creatures. There have been over 700 Pokemon created thus far.
Game Freak naturally has a daunting task in keeping all of the Pokemon’s strength balanced in each one of their games. How do they go about that?
Battle director Shigeki Morimoto explained:
We start off with an idea in mind, like “How would this little fellow have to be used to be able to beat that guy when it’s about this strong?” Keeping that in mind, we assign stats to each Pokémon. After that, we do all kinds of playtesting among ourselves and adjust areas where the balance seems off as we go along. Even so, after the games are released, we find that they are still sometimes used in ways that we never imagined. There is still room for customization by deciding moves and Abilities, and so it’s really interesting to see what trends develop on the battle scene after the games’ release.
More: Game Freak, interview, Pokemon, Shigeki Morimoto
Game Freak dev believes Pokemon Omega Ruby/Alpha Sapphire will change the gen VI battle environment
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 17 Comments
Game Freak designer Shigeki Morimoto recently issued a letter on the Pokemon Global Link. In it, he left a tease about the newly announced Pokemon Omega Ruby/Alpha Sapphire games.
The two remakes, he believes, will offer a change in the generation VI battle environment. What might that mean?