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Toys for Bob

– Demo takes place in a sewer level
– Green rivers and rafts can be found here
– There are puzzles, such as one in which you need to pull levels to guide a ball of energy from several stations to its ice-melting goal
– Another puzzle: fling a little ball of goo around a 2D box, drenching the poor soul in water at one point to extinguish flames
– Wolfgang: Undead type
– Wolfgang is a villain that can be trapped
– In this game, players can choose to trap bosses and some other villains
– They’ll be stored in physical toys based on their element type
– Wolfgang is a werewolf who happens to be really into music
– He wields a harp/guitar hybrid made from bone, and he can use it to fire off music-note projectiles
– Wolfgang can also charge into groups of enemies with a rock-appropriate stage slide, where he takes out foes while skidding on his knees
– Broccoli Guy complains about his name while battling enemies
– As a Life-based character, he can create a healing aura
– It persists even when players swap between their regular Skylander and their trapped companion

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An image surfaced online today showing six Skylanders from Skylanders: Trap Team. The game, which will be revealed in the very near future, seems to be introducing weapons as a new mechanic. There also seems to be a brand new portal planned as well.

Source

During the early stages of Skylanders’ development, Toys for Bob and Activision approached Nintendo in hopes of finding a partner for its new IP. Toys for Bob traveled to Nintendo of America’s offices and presented its idea, co-founder Fred Ford told Polygon.

He said:

“We had been directed towards thinking about something that would play well with Nintendo. I think there was some co-marketing money and the Wii was doing well. They had some success with peripherals.”

“They spent a long time looking and looking. They were just like ‘we have never seen anything like this before.’ I’ve always wondered about the full meaning of that comment [laughs].”

Polygon adds that there there was a limited co-marketing deal, but Nintendo didn’t want to make a full commitment to Skylanders.

“We have no idea why. Clearly, they have got properties well suited to this world. Why it is that they didn’t rush in here will probably haunt them for the rest of their days.”

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Unsurprisingly, Activision intends to publish a new Skylanders game this year. What’s interesting though is that Toys for Bob has returned as the project’s primary developer.

Toys for Bob worked on Skylanders: Spyro’s Adventure and Skylanders Giants, but wasn’t too involved with 2013’s Skylanders Swap Force. Vicarious Visions was put in charge of last year’s title, with Beenox handling the Wii version.

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