Over 75% of users outside of Japan are currently using Miitomo
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 2 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
As for Miitomo, our first priority was to bring more consumers around the world in contact with Nintendo entertainment. Items are available as in-game purchases for consumers who want to deepen their experience, but we have designed Miitomo so that it is possible to have plenty of fun enjoying this new mode of communication even without making in-game purchases.
As a result, users are enjoying Miitomo across the globe, with over 75% of users outside of Japan at present.
We expect this percentage to rise even higher in the future as we consider service expansions to South America and Asia.
We believe this shows that Nintendo has made real progress in advancing our smart device business on a global scale.
We will follow Miitomo by releasing new applications using the Fire Emblem and Animal Crossing IPs globally, and our plan has not changed in terms of releasing around five titles by March 2017.
Kimishima on bringing Fire Emblem and Animal Crossing to mobile
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 10 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
Yesterday, we announced that we will follow Miitomo with Fire Emblem and Animal Crossing, two new applications based on our IPs, as the next steps in our smart device business.
We will provide more details about these applications closer to the launch period, but I will provide a brief description of both of them today.
The first IP is Fire Emblem.
Fire Emblem is a pioneering role-playing simulation game series, combining the tactical elements of a simulation game with the character customization elements of a role-playing game.
It is also well known by the catchphrase “tough-to-beat simulation.” This high-quality simulation game depicts intense battles in a sword-and-sorcery world inhabited by unique and charming characters, making it well-loved by fans.
Kimishima shares Miitomo stats, regular updates and expansion to other countries
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
To kick off this new business, Nintendo recently released our first application for smart devices, Miitomo.
In Miitomo, the user creates a character likeness called a Mii that sparks conversations with the user’s friends on a wide range of topics, letting you discover things you never knew about your close friends. This is a unique application focused on communication.
Kimishima talks Nintendo’s smart device strategy
Posted on 9 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
I have explained this on some occasions in the past as well, but Nintendo’s smart device business has three purposes.
First, we want to use smart devices to maximize the number of people who come into contact with Nintendo IP.
Next, of course we aim for the smart device business to be profitable on its own.
Furthermore, we want to create synergy with the dedicated video game system business to realize the full potential of our entire business.
Kimishima talks Wii U production and shipping strategy for next fiscal year
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 8 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
Next, I would like to discuss our strategy for production and shipping of Wii U in the fiscal year ending March 2017. We plan to greatly reduce the amount of Wii U systems produced and shipped for the fiscal year ending March 2017, compared to the fiscal year ended March 2016.
Taking into consideration demand for the new NX hardware and overall demand forecasts, we plan to ship 800,000 units.
Kimishima recaps NX and E3 2016 news
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 4 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
We plan to release our new concept game system, currently being developed under the codename “NX,” in March 2017.
We will take another opportunity prior to the release to discuss the features and price of the NX, as well as the software lineup for launch.
We do not plan to show the NX at the E3 show in Los Angeles in June. We will introduce the NX at another time later this year.
Our E3 experience will focus on the latest title in The Legend of Zelda series. We have already released The Legend of Zelda: Twilight Princess HD for Wii U and Hyrule Warriors Legends for Nintendo 3DS this year. Thirty years have passed since the release of the first title in The Legend of Zelda series, and we have even more in store for the future.
Kimishima on importance of Pokemon, 3DS’ lineup, unannounced titles in the works
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 4 Comments
Twenty years have passed since the release of the first titles in the Pokémon series, which has sold over 200 million units worldwide. We are preparing to bring you the next titles in this series, Pokémon Sun and Pokémon Moon, launching in winter 2016 (holiday 2016 in the U.S. and late 2016 in Europe). I just mentioned that the Virtual Console Pokémon titles have been selling well, and excitement for Pokémon has been building, especially in North America, Nintendo’s largest market. We aim to use this momentum to drive the launch of these new titles by making this one of our top priority titles for the fiscal year ending March 2017 and maximizing sales worldwide.
This slide shows announced 3DS titles launching in Japan in April 2016 or later, including titles planned for future release. Due to our wide installed base, there are many titles, including major titles, from third-party software developers. Furthermore, there are many other unannounced titles, both first-party and third-party, that are proceeding with development.
This slide shows announced 3DS titles launching in the American and European markets in April 2016 or later, including titles planned for future release. As in Japan, there are many more titles planned for future release, and other unannounced titles that are currently in development.
Kimishima on 3DS strategy for next fiscal year – major titles, reach broader demographics
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 37 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
For the Nintendo 3DS, our strategy over the fiscal year ending March 2017 will be to revitalize the platform by launching major titles, and to reach broader demographics worldwide, including females and young consumers.
The installed base in Japan is fairly saturated compared to other countries, meaning there is reduced opportunity to sell Nintendo 3DS hardware to new consumers. Our efforts will focus on sparking discussion and maintaining momentum among current owners of Nintendo 3DS hardware.
Pokemon Red, Green, Blue, Yellow downloaded over 1.5 million times on the eShop
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 5 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
Worldwide, the four Virtual Console titles – Pokémon Red, Green, Blue and Pikachu – have been downloaded more than 1.5 million times. More than half of these downloads came from the American market. Since the start of the calendar year, Pokémon has been the subject of much attention in America, and sales are showing a favorable trend. Although these are downloadable software titles, download codes sold through retail stores have been a high proportion of sales in Japan. We believe that we have successfully created a chance to appeal to the nostalgia of consumers who played these titles when they first came out.
Kimishima on download sales
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 4 Comments
This information comes from Nintendo’s investors briefing as stated by president Tatsumi Kimishima…
Next, I will describe our progress in download sales. This graph shows our download sales by quarter over the last four fiscal years. Despite coming after the holiday season, the fourth quarter had the highest sales of any quarter over the fiscal year ended March 2016. The total for the entire fiscal year was 43.9 billion yen.
The large increase in the fourth quarter this year is due to the release of downloadable content for Super Smash Bros. for Nintendo 3DS/Wii U in February and downloadable content for Fire Emblem Fates that was released in the U.S. in March.
We have focused on expanding the digital business, both to keep up with changes in the industry and as a new business opportunity. This shows that we have made steady progress in the digital sphere.