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With the Wii U version of Mario & Sonic at the Rio 2016 Olympic Games scheduled to drop in less than two months, Nintendo decided to send out a bunch of new screenshots for the game. On top of that, the latest announcement shares some details about the game. All of today’s content is posted below.

4th May 2016 – The worlds of Mario and Sonic come together once more for 17 exciting events in Mario & Sonic at the Rio 2016 Olympic Games™, arriving on Wii U across Europe on 24th June. Taking place in Rio de Janeiro, host city of the Games of the XXXI Olympiad, the latest instalment of the series features over 30 playable characters, the ability to play as your Mii, and plenty of frantic four-player multiplayer action to enjoy with friends and family, including the new Duel Events, which give familiar sports a classic Mario & Sonic twist.

Rugby Sevens is one of three sports, along with Football and Beach Volleyball, that comes with its own Duel Event. The action’s powered-up, familiar items like Bullet Bills and Chaos Emeralds are allowed, and chaotic multiplayer matches are guaranteed. In Duel Events, players build up Duel Points by pulling off actions like tackling, spiking or shooting, then have to score a try, point or goal to add these Duel Points to their total score. Last-gasp turnarounds and severe drubbings on an unprecedented scale await!

The Western release of Tokyo Mirage Sessions #FE is getting closer and closer, now being only a mere month and a half away. Today, Nintendo of Europe issued a press release about the game, alongside some screenshots. The press release doesn’t reveal any new info, but it’s a nice summary of what the game is about. Also be sure to check out the screenshots at the bottom of the post, which reveal a bit more of the English localization.

3rd May 2016 – Anyone ready to take on a totally new kind of RPG experience should get ready to give a virtuoso performance in Tokyo Mirage Sessions #FE, arriving on Wii U across Europe on 24th June. In this new title from the RPG masters at Atlus, tactical turn-based combat and a story rooted in modern-day Japanese culture combine with stellar production values for a real one-off experience. This energetic game features a deep battle system inspired by both the Fire Emblem and Shin Megami Tensei series imbued with a J-Pop twist, and includes real-life locations in Tokyo.

Tokyo Mirage Sessions #FE follows a squad of Japanese teens, including high-school student Itsuki Aoi, his friend Touma Akagi, and aspiring pop idol Tsubasa Oribe. When a wave of evil Mirages attacks Tokyo and kidnaps Tsubasa, she and Itsuki fearlessly fight them off with the help of Fire Emblem characters Chrom and Caeda, eventually freeing themselves from the Idolasphere. When they return to the real world, they’re recruited by Talent Agency Fortuna Entertainment – secret defenders against the invading Mirages – and commit to destroying the evil once and for all.

As the story unfolds, players will explore dungeon-style Idolaspheres, each with a unique theme such as photography or television, where they’ll battle Mirages in richly strategic turn-based combat. Exploiting enemy weaknesses, inspired by Fire Emblem’s “rock-paper-scissors” weapon triangle system, deals extra damage and can lead to Sessions: combination attacks where teammates continue the onslaught to pile on the damage. Battle possibilities expand even further as combatants learn new skills and abilities, giving tacticians the ability to unleash spectacular special moves and devastate their opponents with strike after strike.

Players’ journey through this stylish adventure will be accompanied by the original Japanese voice acting (with English subtitles), as well as the original soundtrack created by Japanese company Avex, to fully immerse fans in a modern-day Tokyo beset by evil mirages.

Launching alongside the solus game on 24th June, the limited Tokyo Mirage Sessions #FE Fortissimo Edition should be music to RPG fans’ ears. Arriving with an artbook, six-track Special Vocal Selection CD, song lyric cards and stickers, it also includes a download code for all planned downloadable content. These three packs, which will also be available to purchase separately in Nintendo eShop, include additional dungeon quests and costumes for several characters for the complete Tokyo Mirage Sessions #FE experience.

Get ready to slay evil mirages – and slay like a pop star – in Tokyo Mirage Sessions #FE, an exclusive Japanese RPG from the genre masters at Atlus, coming exclusively to Wii U on 24th June.

 

Check out some screenshots of this week’s European Nintendo Downloads:

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Zero Time Dilemma screenshots

Posted on 3 days ago by (@NE_Brian) in 3DS, Screenshots | 2 Comments | 0 Likes

Spike Chunsoft updated the Zero Time Dilemma website today with some screenshots from the game based on Famitsu’s coverage. Find today’s images in the gallery below.

We posted a breakdown of Famitsu’s Zero Time Dilemma article this past weekend. If you missed it, you can find it here.

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Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Ace Attorney 6 screenshots

Posted on 1 week ago by (@NE_Brian) in 3DS, Screenshots | 0 comments | 0 Likes

Capcom has sent out a handful of new Ace Attorney 6 screenshots. Find today’s images in the gallery below.

Several new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a peak at the gallery below.

Capcom has prepared a new weekly update for Ace Attorney 6. Today, information and screenshots were sent out for Multi-Angle Video Identification.

Here’s the rundown:

– New type of scientific investigation system
– Two videos showcasing camera footage of two different perspectives of the same scene are displayed
– There’s something out of place
– Compare the two videos of the same scene and try and find an inconsistency.
– Fast forward, rewind, and pause controls on the bottom screen
– Also a button to switch between videos on the touch screen
– Can advance by frames
– Check the same areas in each video to locate an inconsistency

Here are some screenshots of Multi-Angle Video Identification:

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Amazon Japan has posted the Japanese Zero Time Dilemma boxart. Take a look at the packaging shot below.

For reference, here’s the North American version:

zero-time-dilemma-boxart

We also have some screenshots from the game’s Japanese website:

Last but not least, Aksys Games put up a blog post yesterday explaining the cinema sections in Zero Time Dilemma. You can read that right here.

Source 1, Source 2

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