Submit a news tip



– Available November 8th (Europe)
– Quizzes are included on various bits of Pokemon information
– Includes information on every Pokemon ever created



Download the show here!

One away from the tenth episode, which is the one on which I said I’d start putting these on iTunes like you’ve all asked me to. I haven’t gotten any closer to figuring out how to manage that, but I’ve certainly gotten quicker at putting these together! Here’s the rundown for this week’s episode:

[1:05] What We Played – Austin, Jack, Aysha, Laura
[3:21] News – NSMB2 DLC, Platinum Games Speaks Out, Banjo Kazooie Successor
[23:01] Discussion #1 – How’s New Super Mario Bros. U shaping up? Images we talked about: Image 1, Image 2
[29:36] Discussion #2 – Trend Setters vs. Followers, AKA “Why Austin Loves Nintendo”
[42:46] Complain Corner – Not much going on here this week.
[44:06] Guess the Game With the Media I Give You: Here’s the image for this week. Play along if you so desire!
[47:54] Top Ten List: The Top Five Most Atmospheric Video Games, According to the Podcast Guys


If you played Ghosts n Goblins a lot (or still do!) you probably recognize the names “Astaroth” and “Red Arremer”. Both of these characters will be appearing the in upcoming 3DS crossover fighting game “Project X Zone”:

Via Siliconera


“We respect Nintendo as a highly successful competitor. Of course we will watch what they’re doing with interest. It’s a very interesting product they’re bringing to market. I don’t have a clear view on how successful it will be. And to a large extent it doesn’t matter what I think. It matters what the great British public think. So we will see.

They certainly laid a broad church in terms of the list of features hopefully trying to have a broad appeal in the device. I don’t think there will be huge volumes in the market this side of Christmas. I think they will pull in early adopters. It’s probably one to be concerned about far more and watch more carefully into next year. But we feel very confident that in the PlayStation and we won’t be going after the same niche early adopter market they’ll be going after this Christmas. I think we’re sitting in separate camps at this stage, so it won’t be head to head.

If they gain real traction next year it becomes a more important factor in the mix. They’ve been a very key player in the market overall as you well know in recent years. So we have to respect that, watch that and do our best to compete with that.” – Sony UK’s Fergal Gara

Is it just me or is Sony really upping their respectful banter lately? I don’t think I’ve heard them berate Nintendo at all over the last few months, save for when they say that Vita+PS3 = Wii U. But that’s not berating or being disrespectful- it’s more of a political move, if you will. I think Mr. Gara definitely makes some great points in this statement. Wii U is going to sell out for the first few months because that’s what always happens with new consoles (well… mostly), and the folks buying it right away aren’t really people Sony is competing for.

Via Eurogamer


The latest word on CIRCLE Entertainment’s tower defense/dragon fighting/shoot em up game is that it has passed Nintendo’s North American approval process and is awaiting certification in Europe. After that? We just have to wait. Once they get word of the release dates and work them out with Nintendo, we’ll be the first to let you know! In the meantime, watch the above-shown trailer.

Via NintendoLife



“If you look at the upcoming Christmas market, the Wii will be selling in very low volumes – it’s on its way out – and the Wii U will arrive, but it will bring in a relatively small number of early adopter consumers. We see ourselves well positioned for the casual market who won’t buy Wii U on day one. We’ve got a wow moment, we feel. I remember when people picked up the Wii controller for the first time, that was a big moment, it was a casual market breakthrough, but we thing we’ve got a casual market breakthrough as well with Wonderbook and the lowest priced PS3 yet.” – Sony’s Managing Director of PSUK, Fergal Gara

Whoa, I completely forgot about Wonderbook. If that’s what Sony is banking on to help them win the casual market… yikes. Don’t get your hopes up, Sony! Of course, they also had some nice words for the Big N when discussing casual markets:

“If you look at the casual market overall in the last few years, there’s no doubt that the kings of that market has been Nintendo, they have done a great job with a great product.”

Via CVG


I don’t think anybody can argue that Pokemon is one of Nintendo’s biggest franchises. It’s so big that a lot of people actually forget to lump it in as a “Nintendo” game and instead consider it its own property– and in a way it is. For people who have been invested in the series for years though, stuff might finally be getting old. That’s why, according to Assistant Manager of Product Marketing Seth McMahill, they made Pokemon Black and White 2 deeper and more complex, aiming at more “core” Pokemon players…

“Pokémon fans, in the past, always had to deal with what we call ‘grinding the grass,’ where after you get around to beating the Elite 4, it’s like, ‘What we do now? Keep going through that, or go fight in the grass where characters are 20 levels below?’

“But this time around, this is a sequel. And all the core fans knew about [EVs and IVs] already. They’ve been talking about it constantly, and it was a big part of Pokémon. And although it was in the undercurrent before as you mentioned, this time we decided, let’s bring it out into the open. Let’s open up the complexity of Pokémon for people who want it.”

“So, although this game appeals to anybody—obviously, I have to say that, as I work at Nintendo—as a Pokémon fan myself, when I first picked it up and started playing it, I was absolutely blown away. I was like, ‘This game is made for the fans.’ Anybody can play it, but a fan is going to love it, because they’ve opened up all those things.”

Hmm.. Looks like it might be time for me to get back into Pokemon! I was getting a little bored of the same ol’ same ol.

Via Siliconera


Square Enix is probably pretty content with the number of subscribers they’ve managed to get to pay for Dragon Quest X every month, even if the figure (300K) is only half of what Final Fantasy XI brought in at its peak. This isn’t necessarily surprising given the Final Fantasy brand name, but there’s something to be said for Dragon Quest’s almost-equal popularity over in Japan which might serve to trouble the folks behind the game.

Still, they rake in about 4 million dollars a month (¥300 million) with these numbers, and that’s not including North American or European additions.

Via Siliconera


Don’t get too excited folks, because the chances of this actually happening are slim to none. That being said, it’s pretty cool to see something like this pop up on Twitter:

Now, I’m not sure who runs that account, but whoever does has confirmed that Grant Kirkhope (composer for Banjo) and Steven Hurst (artist) would be on board. Now if only we can get a few million dollars, a year’s worth of time, an entire development crew, and a platform to release it on…

Via Neogaf


Fire Emblem, Doom 4, Endless Ocean, Final Fantasy Crystal Chronicles, Kingdom Hearts, Nintendogs, Red Steel III, and Trauma Center. These are eight of the games that Norwegian retailer “CDON” listed on their website as coming to the Wii U.

Yea. No seriously they did. Look at it.

I can’t honestly believe that any of these games are truly coming to Wii U anytime soon, but I can’t help but wish for a few of them… coughTraumaCentercough.

Via Kotaku



Manage Cookie Settings